//------------------------------------------------------------------------------ // // 此代码由工具生成。 // 运行时版本:4.0.30319.42000 // // 对此文件的更改可能会导致不正确的行为,并且如果 // 重新生成代码,这些更改将会丢失。 // //------------------------------------------------------------------------------ namespace OTSIncAReportApp.Properties { using System; /// /// 一个强类型的资源类,用于查找本地化的字符串等。 /// // 此类是由 StronglyTypedResourceBuilder // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen // (以 /str 作为命令选项),或重新生成 VS 项目。 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// 返回此类使用的缓存的 ResourceManager 实例。 /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OTSIncAReportApp.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// 重写当前线程的 CurrentUICulture 属性,对 /// 使用此强类型资源类的所有资源查找执行重写。 /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Add_Sample16 { get { object obj = ResourceManager.GetObject("Add Sample16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Add_Sample161 { get { object obj = ResourceManager.GetObject("Add Sample161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Add_Sample32 { get { object obj = ResourceManager.GetObject("Add Sample32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Add_Sample321 { get { object obj = ResourceManager.GetObject("Add Sample321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap addons32 { get { object obj = ResourceManager.GetObject("addons32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap ArrowDown { get { object obj = ResourceManager.GetObject("ArrowDown", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap ArrowUp { get { object obj = ResourceManager.GetObject("ArrowUp", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap bold16 { get { object obj = ResourceManager.GetObject("bold16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap borderbottom16 { get { object obj = ResourceManager.GetObject("borderbottom16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Cancel { get { object obj = ResourceManager.GetObject("Cancel", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap cancel_Size_32 { get { object obj = ResourceManager.GetObject("cancel_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap casing16 { get { object obj = ResourceManager.GetObject("casing16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap circle_Size_32 { get { object obj = ResourceManager.GetObject("circle_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Circle16 { get { object obj = ResourceManager.GetObject("Circle16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Circle161 { get { object obj = ResourceManager.GetObject("Circle161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Circle32 { get { object obj = ResourceManager.GetObject("Circle32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Circle321 { get { object obj = ResourceManager.GetObject("Circle321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap close32 { get { object obj = ResourceManager.GetObject("close32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap copy_Size_32 { get { object obj = ResourceManager.GetObject("copy_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap copy16 { get { object obj = ResourceManager.GetObject("copy16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap copyAll_Size_32 { get { object obj = ResourceManager.GetObject("copyAll_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap copyformat16 { get { object obj = ResourceManager.GetObject("copyformat16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap cubic { get { object obj = ResourceManager.GetObject("cubic", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap cubicbodycentered { get { object obj = ResourceManager.GetObject("cubicbodycentered", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap cubicfacecentered { get { object obj = ResourceManager.GetObject("cubicfacecentered", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap cut { get { object obj = ResourceManager.GetObject("cut", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap cut16 { get { object obj = ResourceManager.GetObject("cut16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap delete_Size_32 { get { object obj = ResourceManager.GetObject("delete_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap delete16 { get { object obj = ResourceManager.GetObject("delete16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap delete161 { get { object obj = ResourceManager.GetObject("delete161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap delete32 { get { object obj = ResourceManager.GetObject("delete32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap delete321 { get { object obj = ResourceManager.GetObject("delete321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap deletefile16 { get { object obj = ResourceManager.GetObject("deletefile16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap deletefile161 { get { object obj = ResourceManager.GetObject("deletefile161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap deletefile32 { get { object obj = ResourceManager.GetObject("deletefile32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap deletefile321 { get { object obj = ResourceManager.GetObject("deletefile321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap DockIndicator_PanelBottom { get { object obj = ResourceManager.GetObject("DockIndicator_PanelBottom", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap DockIndicator_PanelFill { get { object obj = ResourceManager.GetObject("DockIndicator_PanelFill", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap DockIndicator_PanelLeft { get { object obj = ResourceManager.GetObject("DockIndicator_PanelLeft", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap DockIndicator_PanelRight { get { object obj = ResourceManager.GetObject("DockIndicator_PanelRight", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap DockIndicator_PanelTop { get { object obj = ResourceManager.GetObject("DockIndicator_PanelTop", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap eraseformat16 { get { object obj = ResourceManager.GetObject("eraseformat16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap exit16 { get { object obj = ResourceManager.GetObject("exit16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap export_Size_32 { get { object obj = ResourceManager.GetObject("export_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap fill16 { get { object obj = ResourceManager.GetObject("fill16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap find32 { get { object obj = ResourceManager.GetObject("find32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap fontcolor16 { get { object obj = ResourceManager.GetObject("fontcolor16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap fontsizedecrease16 { get { object obj = ResourceManager.GetObject("fontsizedecrease16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap fontsizeincrease16 { get { object obj = ResourceManager.GetObject("fontsizeincrease16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap GBContent { get { object obj = ResourceManager.GetObject("GBContent", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap GBContent1 { get { object obj = ResourceManager.GetObject("GBContent1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap goto16 { get { object obj = ResourceManager.GetObject("goto16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Hexagonal { get { object obj = ResourceManager.GetObject("Hexagonal", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap hilight16 { get { object obj = ResourceManager.GetObject("hilight16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap indentdecrease16 { get { object obj = ResourceManager.GetObject("indentdecrease16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap indentdecrease161 { get { object obj = ResourceManager.GetObject("indentdecrease161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap indentincrease16 { get { object obj = ResourceManager.GetObject("indentincrease16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Inverse_Size_32 { get { object obj = ResourceManager.GetObject("Inverse_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap invisiblechars16 { get { object obj = ResourceManager.GetObject("invisiblechars16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap italic16 { get { object obj = ResourceManager.GetObject("italic16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap logo_40 { get { object obj = ResourceManager.GetObject("logo_40", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap mate_Size_32 { get { object obj = ResourceManager.GetObject("mate_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Monoclinic { get { object obj = ResourceManager.GetObject("Monoclinic", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Mouse { get { object obj = ResourceManager.GetObject("Mouse", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap multilevellist16 { get { object obj = ResourceManager.GetObject("multilevellist16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap NewDocment { get { object obj = ResourceManager.GetObject("NewDocment", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap NewDocment1 { get { object obj = ResourceManager.GetObject("NewDocment1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap newdocument32 { get { object obj = ResourceManager.GetObject("newdocument32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap OK { get { object obj = ResourceManager.GetObject("OK", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap open_Size_32 { get { object obj = ResourceManager.GetObject("open_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap open16 { get { object obj = ResourceManager.GetObject("open16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Open161 { get { object obj = ResourceManager.GetObject("Open161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap open32 { get { object obj = ResourceManager.GetObject("open32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap open321 { get { object obj = ResourceManager.GetObject("open321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap options16 { get { object obj = ResourceManager.GetObject("options16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap orderedlist16 { get { object obj = ResourceManager.GetObject("orderedlist16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap orthohombic { get { object obj = ResourceManager.GetObject("orthohombic", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。 /// public static System.Drawing.Icon OTSIncAReport { get { object obj = ResourceManager.GetObject("OTSIncAReport", resourceCulture); return ((System.Drawing.Icon)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap pageblank16 { get { object obj = ResourceManager.GetObject("pageblank16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap paragraphspacing16 { get { object obj = ResourceManager.GetObject("paragraphspacing16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap paste16 { get { object obj = ResourceManager.GetObject("paste16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap paste32 { get { object obj = ResourceManager.GetObject("paste32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap paste321 { get { object obj = ResourceManager.GetObject("paste321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap pastelink16 { get { object obj = ResourceManager.GetObject("pastelink16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap pastespecial16 { get { object obj = ResourceManager.GetObject("pastespecial16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Polygon16 { get { object obj = ResourceManager.GetObject("Polygon16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Polygon161 { get { object obj = ResourceManager.GetObject("Polygon161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Polygon32 { get { object obj = ResourceManager.GetObject("Polygon32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Polygon321 { get { object obj = ResourceManager.GetObject("Polygon321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Power { get { object obj = ResourceManager.GetObject("Power", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Prepare16 { get { object obj = ResourceManager.GetObject("Prepare16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap prepare32 { get { object obj = ResourceManager.GetObject("prepare32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap print32 { get { object obj = ResourceManager.GetObject("print32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap print321 { get { object obj = ResourceManager.GetObject("print321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap printpreview32 { get { object obj = ResourceManager.GetObject("printpreview32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap printquick16 { get { object obj = ResourceManager.GetObject("printquick16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap printquick32 { get { object obj = ResourceManager.GetObject("printquick32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap publish32 { get { object obj = ResourceManager.GetObject("publish32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap PurityFormula { get { object obj = ResourceManager.GetObject("PurityFormula", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap recover_Size_32 { get { object obj = ResourceManager.GetObject("recover_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Recover16 { get { object obj = ResourceManager.GetObject("Recover16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Recover161 { get { object obj = ResourceManager.GetObject("Recover161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Recover16new { get { object obj = ResourceManager.GetObject("Recover16new", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Recover16new1 { get { object obj = ResourceManager.GetObject("Recover16new1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Recover32 { get { object obj = ResourceManager.GetObject("Recover32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Recover321 { get { object obj = ResourceManager.GetObject("Recover321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Recover32New { get { object obj = ResourceManager.GetObject("Recover32New", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Recover32New1 { get { object obj = ResourceManager.GetObject("Recover32New1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap rectangle_Size_32 { get { object obj = ResourceManager.GetObject("rectangle_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Rectangle16 { get { object obj = ResourceManager.GetObject("Rectangle16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Rectangle161 { get { object obj = ResourceManager.GetObject("Rectangle161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Rectangle32 { get { object obj = ResourceManager.GetObject("Rectangle32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Rectangle321 { get { object obj = ResourceManager.GetObject("Rectangle321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap reform_Size_32 { get { object obj = ResourceManager.GetObject("reform_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Refresh_Size_32 { get { object obj = ResourceManager.GetObject("Refresh_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap replace16 { get { object obj = ResourceManager.GetObject("replace16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Reset16 { get { object obj = ResourceManager.GetObject("Reset16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Reset161 { get { object obj = ResourceManager.GetObject("Reset161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Reset32 { get { object obj = ResourceManager.GetObject("Reset32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Reset321 { get { object obj = ResourceManager.GetObject("Reset321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap rhombohedral { get { object obj = ResourceManager.GetObject("rhombohedral", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap ruler_Size_32 { get { object obj = ResourceManager.GetObject("ruler_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Ruler16 { get { object obj = ResourceManager.GetObject("Ruler16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Ruler161 { get { object obj = ResourceManager.GetObject("Ruler161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Ruler162 { get { object obj = ResourceManager.GetObject("Ruler162", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Ruler32 { get { object obj = ResourceManager.GetObject("Ruler32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Ruler321 { get { object obj = ResourceManager.GetObject("Ruler321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap save_Size_32 { get { object obj = ResourceManager.GetObject("save_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap save16 { get { object obj = ResourceManager.GetObject("save16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap Save161 { get { object obj = ResourceManager.GetObject("Save161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap save32 { get { object obj = ResourceManager.GetObject("save32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap saveAs_Size_32 { get { object obj = ResourceManager.GetObject("saveAs_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap SaveAs16 { get { object obj = ResourceManager.GetObject("SaveAs16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap saveas32 { get { object obj = ResourceManager.GetObject("saveas32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap saveas321 { get { object obj = ResourceManager.GetObject("saveas321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap select16 { get { object obj = ResourceManager.GetObject("select16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap sem16 { get { object obj = ResourceManager.GetObject("sem16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap sem161 { get { object obj = ResourceManager.GetObject("sem161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap sem162 { get { object obj = ResourceManager.GetObject("sem162", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap sem32 { get { object obj = ResourceManager.GetObject("sem32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap sem321 { get { object obj = ResourceManager.GetObject("sem321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap send32 { get { object obj = ResourceManager.GetObject("send32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap set16 { get { object obj = ResourceManager.GetObject("set16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap set161 { get { object obj = ResourceManager.GetObject("set161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap set32 { get { object obj = ResourceManager.GetObject("set32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap set321 { get { object obj = ResourceManager.GetObject("set321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap single_Size_32 { get { object obj = ResourceManager.GetObject("single_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap SmapleName16 { get { object obj = ResourceManager.GetObject("SmapleName16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap SmapleName161 { get { object obj = ResourceManager.GetObject("SmapleName161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap SmapleName32 { get { object obj = ResourceManager.GetObject("SmapleName32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap SmapleName321 { get { object obj = ResourceManager.GetObject("SmapleName321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap SmaplePhoto16 { get { object obj = ResourceManager.GetObject("SmaplePhoto16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap SmaplePhoto161 { get { object obj = ResourceManager.GetObject("SmaplePhoto161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap SmaplePhoto32 { get { object obj = ResourceManager.GetObject("SmaplePhoto32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap SmaplePhoto321 { get { object obj = ResourceManager.GetObject("SmaplePhoto321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap sort16 { get { object obj = ResourceManager.GetObject("sort16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap start16 { get { object obj = ResourceManager.GetObject("start16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap start161 { get { object obj = ResourceManager.GetObject("start161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap start32 { get { object obj = ResourceManager.GetObject("start32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap start321 { get { object obj = ResourceManager.GetObject("start321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap stop16 { get { object obj = ResourceManager.GetObject("stop16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap stop161 { get { object obj = ResourceManager.GetObject("stop161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap stop32 { get { object obj = ResourceManager.GetObject("stop32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap stop321 { get { object obj = ResourceManager.GetObject("stop321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap strikethru16 { get { object obj = ResourceManager.GetObject("strikethru16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap style16 { get { object obj = ResourceManager.GetObject("style16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap stylechange32 { get { object obj = ResourceManager.GetObject("stylechange32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap styleset16 { get { object obj = ResourceManager.GetObject("styleset16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap subindex16 { get { object obj = ResourceManager.GetObject("subindex16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap superindex16 { get { object obj = ResourceManager.GetObject("superindex16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap teragonal { get { object obj = ResourceManager.GetObject("teragonal", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap test16 { get { object obj = ResourceManager.GetObject("test16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap test161 { get { object obj = ResourceManager.GetObject("test161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap test32 { get { object obj = ResourceManager.GetObject("test32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap test321 { get { object obj = ResourceManager.GetObject("test321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap textaligncenter16 { get { object obj = ResourceManager.GetObject("textaligncenter16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap textalignjustify16 { get { object obj = ResourceManager.GetObject("textalignjustify16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap textalignleft16 { get { object obj = ResourceManager.GetObject("textalignleft16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap textalignright16 { get { object obj = ResourceManager.GetObject("textalignright16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap themefont { get { object obj = ResourceManager.GetObject("themefont", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap toopstripbackimage { get { object obj = ResourceManager.GetObject("toopstripbackimage", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap underline16 { get { object obj = ResourceManager.GetObject("underline16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap undo16 { get { object obj = ResourceManager.GetObject("undo16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap unorderedlist16 { get { object obj = ResourceManager.GetObject("unorderedlist16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap witdh_Size_32 { get { object obj = ResourceManager.GetObject("witdh_Size_32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap word2003doc32 { get { object obj = ResourceManager.GetObject("word2003doc32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap worddocument32 { get { object obj = ResourceManager.GetObject("worddocument32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap wordtemplate32 { get { object obj = ResourceManager.GetObject("wordtemplate32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 三元相图模板图 { get { object obj = ResourceManager.GetObject("三元相图模板图", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 保存 { get { object obj = ResourceManager.GetObject("保存", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 保存1 { get { object obj = ResourceManager.GetObject("保存1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 保存16 { get { object obj = ResourceManager.GetObject("保存16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 保存2 { get { object obj = ResourceManager.GetObject("保存2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 保存3 { get { object obj = ResourceManager.GetObject("保存3", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 保存4 { get { object obj = ResourceManager.GetObject("保存4", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 全图匹配 { get { object obj = ResourceManager.GetObject("全图匹配", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 全图匹配1 { get { object obj = ResourceManager.GetObject("全图匹配1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 全图匹配32 { get { object obj = ResourceManager.GetObject("全图匹配32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 删除颗粒 { get { object obj = ResourceManager.GetObject("删除颗粒", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 反选 { get { object obj = ResourceManager.GetObject("反选", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 反选1 { get { object obj = ResourceManager.GetObject("反选1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 反选16 { get { object obj = ResourceManager.GetObject("反选16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 反选32 { get { object obj = ResourceManager.GetObject("反选32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 取消 { get { object obj = ResourceManager.GetObject("取消", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 取消1 { get { object obj = ResourceManager.GetObject("取消1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 取消16 { get { object obj = ResourceManager.GetObject("取消16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 取消32 { get { object obj = ResourceManager.GetObject("取消32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 取消删除 { get { object obj = ResourceManager.GetObject("取消删除", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 取消删除1 { get { object obj = ResourceManager.GetObject("取消删除1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 取消删除16 { get { object obj = ResourceManager.GetObject("取消删除16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 取消删除32 { get { object obj = ResourceManager.GetObject("取消删除32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 另存为 { get { object obj = ResourceManager.GetObject("另存为", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 另存为1 { get { object obj = ResourceManager.GetObject("另存为1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 另存为16 { get { object obj = ResourceManager.GetObject("另存为16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 另存为2 { get { object obj = ResourceManager.GetObject("另存为2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 另存为3 { get { object obj = ResourceManager.GetObject("另存为3", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 国标一32 { get { object obj = ResourceManager.GetObject("国标一32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 国标二32 { get { object obj = ResourceManager.GetObject("国标二32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 圆形 { get { object obj = ResourceManager.GetObject("圆形", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 圆形1 { get { object obj = ResourceManager.GetObject("圆形1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 圆形16 { get { object obj = ResourceManager.GetObject("圆形16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 圆形32 { get { object obj = ResourceManager.GetObject("圆形32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 复制 { get { object obj = ResourceManager.GetObject("复制", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 复制1 { get { object obj = ResourceManager.GetObject("复制1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 复制16 { get { object obj = ResourceManager.GetObject("复制16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 复制32 { get { object obj = ResourceManager.GetObject("复制32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 复制全部 { get { object obj = ResourceManager.GetObject("复制全部", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 复制全部1 { get { object obj = ResourceManager.GetObject("复制全部1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 复制全部16 { get { object obj = ResourceManager.GetObject("复制全部16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 复制全部32 { get { object obj = ResourceManager.GetObject("复制全部32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 复制图像 { get { object obj = ResourceManager.GetObject("复制图像", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 宽度匹配 { get { object obj = ResourceManager.GetObject("宽度匹配", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 宽度匹配1 { get { object obj = ResourceManager.GetObject("宽度匹配1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 宽度匹配32 { get { object obj = ResourceManager.GetObject("宽度匹配32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 导出 { get { object obj = ResourceManager.GetObject("导出", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 导出所有数据到EXCEL16 { get { object obj = ResourceManager.GetObject("导出所有数据到EXCEL16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 导出所有数据到EXCEL32 { get { object obj = ResourceManager.GetObject("导出所有数据到EXCEL32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 导出所有数据到EXCEL321 { get { object obj = ResourceManager.GetObject("导出所有数据到EXCEL321", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 帧图边框 { get { object obj = ResourceManager.GetObject("帧图边框", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 帧图边框32 { get { object obj = ResourceManager.GetObject("帧图边框32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 恢复 { get { object obj = ResourceManager.GetObject("恢复", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 恢复32 { get { object obj = ResourceManager.GetObject("恢复32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 打开 { get { object obj = ResourceManager.GetObject("打开", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 打开1 { get { object obj = ResourceManager.GetObject("打开1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 打开32 { get { object obj = ResourceManager.GetObject("打开32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 放大图像2 { get { object obj = ResourceManager.GetObject("放大图像2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 新建 { get { object obj = ResourceManager.GetObject("新建", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 新建1 { get { object obj = ResourceManager.GetObject("新建1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 新建16 { get { object obj = ResourceManager.GetObject("新建16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 新建2 { get { object obj = ResourceManager.GetObject("新建2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 新建3 { get { object obj = ResourceManager.GetObject("新建3", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 显示数据 { get { object obj = ResourceManager.GetObject("显示数据", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 显示数据1 { get { object obj = ResourceManager.GetObject("显示数据1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 标尺 { get { object obj = ResourceManager.GetObject("标尺", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 标尺32 { get { object obj = ResourceManager.GetObject("标尺32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 矩形 { get { object obj = ResourceManager.GetObject("矩形", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 矩形1 { get { object obj = ResourceManager.GetObject("矩形1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 矩形16 { get { object obj = ResourceManager.GetObject("矩形16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 矩形161 { get { object obj = ResourceManager.GetObject("矩形161", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 矩形32 { get { object obj = ResourceManager.GetObject("矩形32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 移动SEM到当前位置 { get { object obj = ResourceManager.GetObject("移动SEM到当前位置", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 纯洁度公式 { get { object obj = ResourceManager.GetObject("纯洁度公式", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 编辑 { get { object obj = ResourceManager.GetObject("编辑", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 设置颗粒 { get { object obj = ResourceManager.GetObject("设置颗粒", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 输出 { get { object obj = ResourceManager.GetObject("输出", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 输出1 { get { object obj = ResourceManager.GetObject("输出1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 输出16 { get { object obj = ResourceManager.GetObject("输出16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 输出2 { get { object obj = ResourceManager.GetObject("输出2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 选择颗粒 { get { object obj = ResourceManager.GetObject("选择颗粒", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 选择颗粒1 { get { object obj = ResourceManager.GetObject("选择颗粒1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 重做删除 { get { object obj = ResourceManager.GetObject("重做删除", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 重做删除1 { get { object obj = ResourceManager.GetObject("重做删除1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 重做删除16 { get { object obj = ResourceManager.GetObject("重做删除16", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 重做删除32 { get { object obj = ResourceManager.GetObject("重做删除32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 重新分类 { get { object obj = ResourceManager.GetObject("重新分类", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// public static System.Drawing.Bitmap 重新分类32 { get { object obj = ResourceManager.GetObject("重新分类32", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }