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- using OTSCommon.DBOperate.Model;
- using OTSIncAReportGraph.Class;
- using OTSMeasureApp._0_OTSModel.OTSDataType;
- using System;
- using System.Collections.Generic;
- using System.Drawing;
- using System.Drawing.Drawing2D;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.Windows.Forms;
- namespace OTSIncAReportGraph
- {
-
- /// <summary>
- /// Particle对象上操作状态的枚举
- /// </summary>
- public enum PaintState
- {
- PAINT = 0,
- NOPAINT = 1,
- CONCISEPAINT=2,// display as a "+"
-
-
- }
- public enum DisplayState
- {
- DISPLAY = 0,
- NODISPLAY = 1,
-
- }
- /// <summary>
- /// Particle对象上操作xray的枚举状态,显示xray数据,不显示
- /// </summary>
- public enum ParticleShowXray
- {
- DISPLAYXRAY = 0,
- NODISPLAY = 1,
- }
- /// <summary>
- /// Segment对象绘制的枚举,以点绘制,还是以线绘制
- /// </summary>
- public enum SegmentShowMode
- {
- DRAWPARTICLEIMAGE = 0,
- DRAWCOLORIMAGE = 1,
- }
- /// <summary>
- /// 颗粒类
- /// </summary>
- public class DisplayParticle : ICloneable
- {
- private const float m_zoom_displayThreshold = 0.1f;
- public Particle objParticleData;
- private Guid m_id;
- private RectangleF m_Globalrect;
- private PointF m_OTSPointF;
- private RectangleF m_smallRect;
-
- private bool m_isSelected;
- private bool m_isDeleted;
- private bool m_isMouseOver;
- private PaintState m_paintState = PaintState.PAINT;
- private ParticleShowXray m_operator_showxray = ParticleShowXray.NODISPLAY;//选定显示XRAY,不显示XRAY,默认应为(不显示XRAY)
- private bool m_isdragging;
- private PointF m_dragingpoint;
- private Color m_color;
-
-
- private DisplayState m_displayState;
- private SegmentShowMode show_mode = SegmentShowMode.DRAWPARTICLEIMAGE;//绘线,绘点,默认绘点,意思为默认显示BSE原图像
- private Bitmap m_BSEimage;
- private Bitmap m_Colorimage;
- private string m_sort_type = "从大到小";
- private float m_f_size = 0;
- private string m_str_lj = "颗粒粒级";
- private string m_str_klzl = "颗粒种类";
- private string m_str_klfl = "颗粒分类";
- private float m_CurrentZoomNum = 1;
- public COTSRect OTSRect=new COTSRect();
- public int TypeId
- {
- get
- {
- return objParticleData.TypeId;
- }
- }
- //TypeName
- public string TypeName
- {
- get
- {
- return objParticleData.TypeName;
- }
- }
- //XRayId
- public int XRayId
- {
- get
- {
- return objParticleData.XrayId;
- }
- }
- public int SEMPosX
- {
- get
- {
- return objParticleData.SEMPosX;
- }
- }
- public int SEMPosY
- {
- get
- {
- return objParticleData.SEMPosY;
- }
- }
- public DisplayParticle()
- {
- m_id = System.Guid.NewGuid();
- }
- public DisplayParticle(Particle part)
- {
- m_id = System.Guid.NewGuid();
- objParticleData = part;
- this.Color = DrawFunction.GetColorBySTDTypeIDForBSEAndSorImage(part.TypeColor, part.TypeId);
- }
- public DisplayParticle(Particle particle,PointF FieldLeftTop,Bitmap originalFieldImage/*,Bitmap fieldParticleImage*/)
- {
-
- m_id = System.Guid.NewGuid();
- objParticleData = particle;
- this.Color = DrawFunction.GetColorBySTDTypeIDForBSEAndSorImage(particle.TypeColor, particle.TypeId);
- List<Segment> list_seg;
- list_seg = particle.SegmentList;
-
- this.m_BSEimage = new Bitmap(particle.RectWidth+1, particle.RectHeight+1);
- this.m_Colorimage = new Bitmap(particle.RectWidth+1, particle.RectHeight+1);
- //再循环取出里面所有的segment
- foreach (Segment seg in list_seg)
- {
-
- #region
- //合成图像完成,开始抠取像素-----------------------------------------------------------------
-
- for (int m = 0; m < seg.Length; m++)
- {
-
- int lsjs_x = seg.Start+ m;
- int lsjs_y = seg.Height;
- var pixelColor = originalFieldImage.GetPixel(lsjs_x, lsjs_y);
- lsjs_x = seg.Start - particle.RectLeft + m;
- lsjs_y = seg.Height - particle.RectTop;
- m_BSEimage.SetPixel(lsjs_x, lsjs_y, pixelColor);//ls_list_colors[m]
- m_Colorimage.SetPixel(lsjs_x, lsjs_y, m_color);
- }
- #endregion //------------------------------------------------------------------------------
-
- }
- SetPaintState(PaintState.PAINT);
-
- m_Globalrect.X = particle.RectLeft + FieldLeftTop.X;
- m_Globalrect.Y = particle.RectTop + FieldLeftTop.Y;
- m_Globalrect.Width = particle.RectWidth;
- m_Globalrect.Height = particle.RectHeight;
-
- }
- public bool WhetherInRange(Point WhetherPoint)
- {
- var rect = GetShowRect();
- if(rect.Contains(WhetherPoint))
- {
- m_smallRect = GetSmallRectangleFromRect();
- bool b_inrange;
-
-
- b_inrange=m_smallRect.Contains(WhetherPoint);
-
- return b_inrange;
- }
- else
- {
- return false;
- }
- }
- public DisplayParticle( DisplayParticle in_particle)
- {
-
- objParticleData = in_particle.objParticleData;
- m_id = in_particle.m_id;
-
-
-
- m_paintState = in_particle.m_paintState;
- m_operator_showxray = in_particle.m_operator_showxray;
-
- m_Globalrect = in_particle.m_Globalrect;
-
- this.m_BSEimage = in_particle.m_BSEimage;
- this.m_Colorimage = in_particle.m_Colorimage;
-
-
-
- }
- /// <summary>
- /// 设置显示的方式,可以用,绘线显示查看标准库颜色的,也可以用绘点,查看BSE原图颗粒图色的
- /// </summary>
- public SegmentShowMode ShowMode
- {
- get { return show_mode; }
- set { show_mode = value; }
- }
- /// <summary>
- /// 克隆方法
- /// </summary>
- /// <returns></returns>
- public object Clone()
- {
- return new DisplayParticle( this);
- }
- public PointF GetCenterPoint()
- {
- return new PointF(m_Globalrect.X + m_Globalrect.Width / 2, m_Globalrect.Y + m_Globalrect.Height / 2);
-
- }
- /// <summary>
- /// ID
- /// </summary>
- public Guid guid
- {
- get { return m_id; }
- set { m_id = value; }
- }
- /// <summary>
- /// 颗粒的外边框大小
- /// </summary>
- public RectangleF GetShowRect()
- {
-
-
-
- return m_Globalrect;
-
- }
- public void SetShowRect(RectangleF rectangleF)
- {
- m_Globalrect= rectangleF;
- }
- /// <summary>
- /// OTSPointF
- /// </summary>
- public PointF OTSPointF
- {
- get { return m_OTSPointF; }
- set { m_OTSPointF = value; }
- }
-
-
- public bool IsSelect
- {
- get { return m_isSelected; }
- set { m_isSelected = value; }
- }
- /// <summary>
- /// 该颗粒是否被设置成,选中状态
- /// </summary>
- public PaintState GetPaintState()
- {
- if (GetDisplayState() == DisplayState.NODISPLAY)
- {
- m_paintState = PaintState.NOPAINT;
- }
- return m_paintState;
- }
- /// <summary>
- /// 该颗粒是否被设置成,选中状态
- /// </summary>
- public void SetPaintState(PaintState value)
- {
- if (value == PaintState.PAINT)
- {
- if (m_CurrentZoomNum >= m_zoom_displayThreshold)
- {
- m_paintState = PaintState.PAINT;
- }
- else
- {
- m_paintState = PaintState.CONCISEPAINT;
- }
-
- }
- else
- {
- m_paintState = value;
- }
-
- }
- /// <summary>
- /// 是否对该颗粒选定显示X-Ray能谱图
- /// </summary>
- public ParticleShowXray Operator_ShowXRay
- {
- get { return m_operator_showxray; }
- set { m_operator_showxray = value; }
- }
-
-
- /// <summary>
- /// 是否在被拖动
- /// </summary>
- public bool IsDragging
- {
- get { return m_isdragging; }
- set { m_isdragging = value; }
- }
- /// <summary>
- /// 被拖动到的位置坐标
- /// </summary>
- public PointF DraggingPoint
- {
- get { return m_dragingpoint; }
- set {
-
- m_dragingpoint = value;
-
-
- }
- }
- /// <summary>
- /// 线的颜色
- /// </summary>
- public Color Color
- {
- get { return m_color; }
- set { m_color = value; }
- }
-
- /// <summary>
- /// 里面包含的多个线的集合
- /// </summary>
- public List<Segment> GetDSegments()
- { return objParticleData.SegmentList; }
-
-
- public void Zoom(float zoomDelta,PointF refPoint)
- {
- //var rec = m_rect;
- m_Globalrect.Width = (float)(m_Globalrect.Width + Convert.ToDouble(m_Globalrect.Width / m_CurrentZoomNum * zoomDelta));
- m_Globalrect.Height = (float)(m_Globalrect.Height + Convert.ToDouble(m_Globalrect.Height / m_CurrentZoomNum * zoomDelta));
- //锚点缩放补差值计算,得出差值
- float xShiftOld = m_Globalrect.X - refPoint.X;
- float yShiftOld = m_Globalrect.Y - refPoint.Y;
- float xShift = m_Globalrect.X - refPoint.X + xShiftOld / m_CurrentZoomNum * zoomDelta;
- float yShift = m_Globalrect.Y - refPoint.Y + yShiftOld / m_CurrentZoomNum * zoomDelta;
- //对背景矩形与所有的segment进行修补差值
- m_Globalrect.X = refPoint.X + xShift;
- m_Globalrect.Y = refPoint.Y + yShift;
-
-
- m_CurrentZoomNum += zoomDelta;
- if (m_CurrentZoomNum < 0.7)
- {
- m_isMouseOver = false;
- }
- //设置缩放到多少倍时进行显示
- if (m_CurrentZoomNum >= m_zoom_displayThreshold)
- {
- m_paintState = PaintState.PAINT;
- }
- else
- {
- m_paintState = PaintState.CONCISEPAINT;
- }
- }
- public void DraggingMove(PointF mousePoint)
- {
-
- m_Globalrect.X = m_Globalrect.X + mousePoint.X - this.DraggingPoint.X; //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
- m_Globalrect.Y = m_Globalrect.Y + mousePoint.Y - this.DraggingPoint.Y;
-
- this.DraggingPoint = mousePoint;
-
-
- }
- public void Move(SizeF xyShift)
- {
-
-
- m_Globalrect.X =m_Globalrect.X - xyShift.Width; //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
- m_Globalrect.Y = m_Globalrect.Y - xyShift.Height;
-
-
- }
- /// <summary>
- /// 设置排序的类型
- /// </summary>
- public string SortType
- {
- get { return m_sort_type; }
- set { m_sort_type = value; }
- }
- /// <summary>
- /// 设置该多边形的尺寸大小
- /// </summary>
- public float FSize
- {
- get { return m_f_size; }
- set { m_f_size = value; }
- }
- /// <summary>
- /// 设置粒级
- /// </summary>
- public string ParticleLJ
- {
- get { return m_str_lj; }
- set { m_str_lj = value; }
- }
- /// <summary>
- /// 设置种类
- /// </summary>
- public string ParticleZL
- {
- get { return m_str_klzl; }
- set { m_str_klzl = value; }
- }
- /// <summary>
- /// 设置分类
- /// </summary>
- public string ParticleFL
- {
- get { return m_str_klfl; }
- set { m_str_klfl = value; }
- }
- /// <summary>
- /// 获取或设置该Particle对应底层的FieldID值
- /// </summary>
- public int FieldId
- {
- get { return objParticleData.FieldId; }
-
- }
- /// <summary>
- /// 获取或设置该Particle对应底层的ParticleID值
- /// </summary>
- public int ParticleId
- {
- get { return objParticleData.ParticleId; }
-
- }
- public bool IsDeleted { get => m_isDeleted; set => m_isDeleted = value; }
- public bool IsMouseOver { get => m_isMouseOver; set => m_isMouseOver = value; }
- public Image GetImage()
- {
- return m_BSEimage;
- }
- public void SetImage(Image value)
- {
- m_BSEimage = (Bitmap)value;
- }
- public DisplayState GetDisplayState()
- {
- if (m_isDeleted)
- {
- m_displayState = DisplayState.NODISPLAY;
- }
- return m_displayState;
- }
- public void SetDisplayState(DisplayState value)
- {
- m_displayState = value;
- if (m_displayState == DisplayState.DISPLAY)
- {
- m_paintState = PaintState.PAINT;
- }
-
- }
- /// <summary>
- /// 绘制函数
- /// </summary>
- /// <param name="e"></param>
- public void Paint(Graphics g)
- {
- //Graphics g = e.Graphics;
- //绘制鼠标移动到颗粒上时的边框,需要判断当前鼠标在颗粒上,及颗粒的操作为正常显示
- if (m_isMouseOver == true)
- {
- //如果有鼠标在该矩形上,那么进行描边
- ControlPaint.DrawBorder(g,
- Rectangle.Round(this.GetShowRect()),
- Color.Lime,
- 1,
- ButtonBorderStyle.Solid,
- Color.Lime,
- 1,
- ButtonBorderStyle.Solid,
- Color.Lime,
- 1,
- ButtonBorderStyle.Solid,
- Color.Lime,
- 1,
- ButtonBorderStyle.Solid);
- }
-
- if (GetPaintState() == PaintState.PAINT)
- {
-
-
- if (this.ShowMode == SegmentShowMode.DRAWPARTICLEIMAGE)
- {
- g.DrawImage(m_BSEimage, m_Globalrect);
- }
- else
- {
-
- g.DrawImage(m_Colorimage, m_Globalrect);
- }
- }
- if (GetPaintState() == PaintState.CONCISEPAINT)
- {
- if (m_isSelected)
- {
- g.DrawString("+", new Font("黑体", 12), new SolidBrush(Color.Red), new PointF(GetCenterPoint().X, GetCenterPoint().Y));
- }
- else
- {
- g.DrawString("+", new Font("黑体", 6), new SolidBrush(Color.DarkSlateBlue), new PointF(GetCenterPoint().X, GetCenterPoint().Y));
- }
- }
- if (m_isSelected)
- {
- //如果説该矩形被选择上了的话,那么也显示边框
- ControlPaint.DrawBorder(g,
- Rectangle.Round(this.GetShowRect()),
- Color.Blue,
- 1,
- ButtonBorderStyle.Solid,
- Color.Blue,
- 1,
- ButtonBorderStyle.Solid,
- Color.Blue,
- 1,
- ButtonBorderStyle.Solid,
- Color.Blue,
- 1,
- ButtonBorderStyle.Solid);
- }
-
- if (ParticleShowXray.DISPLAYXRAY == m_operator_showxray && PaintState.NOPAINT != GetPaintState())
- {
- //当鼠标在该颗粒上进行点击,则对颗粒状态更改为选定状态,用来显示X-ray能谱表
- ControlPaint.DrawBorder(g,
- Rectangle.Round(this.GetShowRect()),
- Color.DeepSkyBlue,
- 1,
- ButtonBorderStyle.Solid,
- Color.DeepSkyBlue,
- 1,
- ButtonBorderStyle.Solid,
- Color.DeepSkyBlue,
- 1,
- ButtonBorderStyle.Solid,
- Color.DeepSkyBlue,
- 1,
- ButtonBorderStyle.Solid);
- }
-
- }
-
- /// <summary>
- /// 从已经确定的外边框来计算出里面的+号小框位置
- /// </summary>
- /// <returns></returns>
- private RectangleF GetSmallRectangleFromRect()
- {
-
- RectangleF rect = new RectangleF();
- //用外边框的坐标,除2获得中心点,然后再分别+,- 4
- float x = 0, y = 0;
- x = m_Globalrect.X + (m_Globalrect.Width / 2);
- y = m_Globalrect.Y + (m_Globalrect.Height / 2);
- var smallwidth = m_Globalrect.Width * 1 / 5;
- var smallheight = m_Globalrect.Height * 1 / 5;
- rect.X = x - smallwidth/2;
- rect.Y = y - smallheight / 2;
- rect.Width = smallwidth;
- rect.Height = smallheight;
- return rect;
- }
- /// <summary>
- /// 根据该多边形所有包含的线长度,计算出,该多边形的面积大小
- /// </summary>
- /// <returns></returns>
- public float GetAreaFormSegments()
- {
- float f_size_sum = 0;
- foreach (var ls_ds in this.objParticleData.SegmentList)
- {
- f_size_sum = f_size_sum + ls_ds.Length;
- }
- return f_size_sum;
- }
-
-
- }
- }
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