Control_DrawDistrbutionImageAndBSE.cs 74 KB

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  1. using NLog;
  2. using OTSIncAReportApp;
  3. using OTSIncAReportApp.DataOperation.DataAccess;
  4. using OTSIncAReportApp.DataOperation.Model;
  5. using OTSIncAReportApp.OTSSampleReportInfo;
  6. using OTSIncAReportApp.SysMgrTools;
  7. using OTSIncAReportGraph.Class;
  8. using OTSIncAReportGraph.OTSIncAReportGraphFuncation;
  9. using OTSIncAReportMailInterface;
  10. using OTSPeriodicTable;
  11. using System;
  12. using System.Collections.Generic;
  13. using System.Data;
  14. using System.Diagnostics;
  15. using System.Drawing;
  16. using System.Drawing.Drawing2D;
  17. using System.IO;
  18. using System.Linq;
  19. using System.Threading;
  20. using System.Windows.Forms;
  21. using System.Xml;
  22. namespace OTSIncAReportGraph.Controls
  23. {
  24. public enum SelectedShape
  25. {
  26. Rectangle=0,
  27. Ellipse = 1
  28. }
  29. public struct SelectTool
  30. {
  31. public SelectedShape Shape;
  32. public Point StartPoint;
  33. public bool IsSelecting;
  34. //进行选择的矩形范围
  35. public RectangleF Rect ;
  36. }
  37. public enum RightButtonMenu
  38. {
  39. Include=0,
  40. MoveSEMToParticle=1,
  41. CopyImage=2
  42. }
  43. public partial class Control_DrawDistrbutionImageAndBSE : UserControl
  44. {
  45. //缩放的增大缩小的增量
  46. private const float const_zoom_increment = 0.05f;
  47. //最大缩放倍数
  48. private const float m_f_zoom_max = 4f;
  49. //最小缩放倍数
  50. private float m_f_zoom_mix = 0.05f;
  51. //标尺原先大小的记录,参与计算
  52. private const float m_f_old_ruler_size = 100;
  53. //int m_operator_currentid;
  54. double ls_d_cz_width;
  55. double ls_d_cz_height;
  56. #region 变量定义
  57. private SelectTool m_SelectTool;
  58. //缩放的基数,临时变量
  59. private float m_Zoom_Base = 0;
  60. //与原先缩放的记录数
  61. private float m_zoom_record = 1;
  62. //标尺的大小记录
  63. public float m_f_ruler_size = 100;
  64. //每像素代表的尺寸大小,还不知道在哪里进行计算
  65. public float m_pixelSize = 4.5f;
  66. //国际化存储信息
  67. System.Collections.Hashtable table;
  68. //包含particle的field的列表对象
  69. public List<DisplayField> m_list_allDfield = null;
  70. //这里要做成控件,不要是窗体
  71. public List<BaseObject> m_list_allDPart = null;
  72. //总背景矩形
  73. public RectangleF m_backRect = new RectangleF();
  74. //记录原值,总背景矩形
  75. public RectangleF m_old_backRect = new RectangleF();
  76. //记录总物理矩形总大小
  77. public RectangleF m_back_wl_rectf = new RectangleF();
  78. //是否显示网格线
  79. private bool m_is_showgrid = false;
  80. //绘制的网格中,需要几条线,宽
  81. public double m_i_grid_showlinesnumber_width = 0;
  82. //绘制的网格中,需要几条线,高
  83. public double m_i_grid_showlinesnumber_height = 0;
  84. //是否拖动
  85. private bool m_isDrag = false;
  86. //拖动前的坐标记录
  87. private PointF m_beforedrag_pointf = new PointF();
  88. //提供鼠标在右下角显示的文本,左侧
  89. private string m_str_mouseshow_left = "";
  90. //提供鼠标在右下角显示的文本,右侧
  91. private string m_str_mouseshow_right = "";
  92. //整个背景矩形的背景色
  93. private Color m_backrangecolor = Color.White;
  94. OTSImageDisHelp m_ReportFun = null;
  95. //当前鼠标的位置
  96. Point m_mouse_now_point = new Point();
  97. //记录当前鼠标位置对应SEM电镜的位置
  98. Point m_sem_mouse_now_point = new Point();
  99. //鼠标移动经过的颗粒对象,临时存放,用来记录是否要显示xray与隐藏xray
  100. DisplayParticle m_mouseOver_dparticle = null;
  101. //保存数据源名称
  102. private string m_showsourcename = "";
  103. //保存当前数据源的ID
  104. private int m_datasourceid = 0;
  105. //移动SEM到指定位置发生线程
  106. private Thread m_mythread;
  107. //记录线程是否已经运行完成的状态
  108. //private bool m_mythread_state = false;
  109. private Color m_ColorNotContent = Color.SkyBlue;
  110. //读取背景原图的名称和图片
  111. private Dictionary<string, Image> originalImages = new Dictionary<string, Image>();
  112. //private List<string> originalImageNames = new List<string>();
  113. //背景使用原图
  114. private bool OriginalBackground = false;
  115. static System.Windows.Forms.Timer delaytimer = new System.Windows.Forms.Timer();
  116. Logger log;
  117. /// <summary>
  118. /// 当前正在显示的数据源名称,用来与框架调用条件判断使用
  119. /// </summary>
  120. public string ShowSourceName
  121. {
  122. set { m_showsourcename = value; }
  123. get { return m_showsourcename; }
  124. }
  125. /// <summary>
  126. /// 当前正在显示的数据源的ID
  127. /// </summary>
  128. public int DataSourceID
  129. {
  130. set { m_datasourceid = value; }
  131. get { return m_datasourceid; }
  132. }
  133. /// <summary>
  134. /// 背景矩形属性
  135. /// </summary>
  136. public RectangleF BackRectF
  137. {
  138. set { m_backRect = value; }
  139. get { return m_backRect; }
  140. }
  141. public OTSImageDisHelp ReportFun { get => m_ReportFun; set => m_ReportFun = value; }
  142. //测试用隐藏颗粒的id号,回头去掉
  143. public int test_hide_particle_tagid = 1000;
  144. //进度条窗体
  145. public Frm_UserProgress m_frm_userprogress;
  146. /// <summary>
  147. /// 是否显示过小颗粒
  148. /// </summary>
  149. public bool bShowSmallParticle = false;
  150. OTSIncAReportApp.frmReportApp m_ReportApp;
  151. ResultFile resultFile = null;
  152. #endregion
  153. #region 构造函数及窗体加载
  154. public Control_DrawDistrbutionImageAndBSE(OTSIncAReportApp.frmReportApp ReportApp)
  155. {
  156. log = NLog.LogManager.GetCurrentClassLogger();
  157. m_list_allDfield = new List<DisplayField>();
  158. m_list_allDPart = new List<BaseObject>();
  159. m_frm_userprogress = new Frm_UserProgress();
  160. //m_mythread_state = false;
  161. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  162. m_ReportApp = ReportApp;
  163. resultFile = m_ReportApp.m_rstDataMgr.CurResultFile;
  164. //初始化底层操作类
  165. ReportFun = new OTSImageDisHelp(resultFile);
  166. InitializeComponent();
  167. #region 国际化语言
  168. Language lan = new Language(this);
  169. table = lan.GetNameTable(this.Name);
  170. #endregion
  171. //load the userdefine control dynamically
  172. System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Control_DrawDistrbutionImageAndBSE));
  173. this.control_XRayTable1 = new Control_XRayTable();
  174. this.control_XRayTable1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(180)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
  175. this.control_XRayTable1.Dock = System.Windows.Forms.DockStyle.Bottom;
  176. this.control_XRayTable1.GBInfoStr = "";
  177. this.control_XRayTable1.GoodChineseName = "";
  178. this.control_XRayTable1.MaterialName = "";
  179. this.control_XRayTable1.List_ShowElementInfo = ((System.Collections.Generic.List<OTSIncAReportGraph.Controls.ShowElementInfo>)(resources.GetObject("control_XRayTable1.List_ShowElementInfo")));
  180. this.control_XRayTable1.Location = new System.Drawing.Point(0, 400);
  181. this.control_XRayTable1.Name = "control_XRayTable1";
  182. this.control_XRayTable1.ShowAnalysisXray = true;
  183. this.control_XRayTable1.ShowSearchXray = false;
  184. this.control_XRayTable1.Size = new System.Drawing.Size(1004, 200);
  185. this.control_XRayTable1.STDName = "";
  186. this.control_XRayTable1.TabIndex = 6;
  187. this.control_XRayTable1.Visible = false;
  188. //
  189. // control_Ruler1
  190. //
  191. this.control_Ruler1 = new Control_Ruler();
  192. this.control_Ruler1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(200)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
  193. this.control_Ruler1.Location = new System.Drawing.Point(3, 400);
  194. this.control_Ruler1.Name = "control_Ruler1";
  195. this.control_Ruler1.RulerWidth = 100;
  196. this.control_Ruler1.ShowString = "100um";
  197. this.control_Ruler1.Size = new System.Drawing.Size(120, 40);
  198. this.control_Ruler1.TabIndex = 8;
  199. this.control_Ruler1.Value = 0D;
  200. this.control_Ruler1.Visible = false;
  201. this.Controls.Add(this.control_XRayTable1);
  202. this.Controls.Add(this.control_Ruler1);
  203. }
  204. private void ProgressBarUpdate(int progress, string message)
  205. {
  206. //显示进度条,计算进度条应该显示的位置和宽度
  207. if (m_frm_userprogress.Visible == false)
  208. {
  209. Form ls_main_form = this.ParentForm.ParentForm;//取出父窗体
  210. m_frm_userprogress.Width = (int)(MyPrimaryScreen.DESKTOP.Width / MyPrimaryScreen.ScaleX * 0.9);
  211. m_frm_userprogress.Location = new Point(ls_main_form.Location.X + 80, ls_main_form.Location.Y + (int)(MyPrimaryScreen.DESKTOP.Height / MyPrimaryScreen.ScaleX) / 2);
  212. m_frm_userprogress.Show();
  213. }
  214. m_frm_userprogress.SetProgressValueAndText(progress, message);
  215. }
  216. private void Control_DrawDistrbutionImageAndBSE_Load(object sender, EventArgs e)
  217. {
  218. ProgressBarUpdate(0, table["str1"].ToString());
  219. //执行获取颗粒分布图数据,总过程函数
  220. GetDistrbutionImageAndBSE_Total();
  221. //设置双缓冲
  222. SetDoubleBufferByIsDraw();
  223. //设置标尺
  224. //根据f_onepixel_size计算出要显示出100um的实际宽度
  225. double d_onefixel_width = 100 / m_pixelSize;
  226. if (d_onefixel_width == 0)
  227. {
  228. this.control_Ruler1.Visible = false;
  229. }
  230. else
  231. {
  232. //将标尺定位到合理的位置上
  233. this.control_Ruler1.Location = new Point(10, MyPrimaryScreen.WorkingArea.Height - 300);
  234. this.control_Ruler1.Visible = true;
  235. this.control_Ruler1.SetValue(m_f_ruler_size, m_pixelSize);
  236. }
  237. //记录原值,用于缩放计算操作 ,此处要用克隆 ,原particle颗粒的值,在底层调用时已经赋值过了
  238. foreach (DisplayParticle ls_dp in m_list_allDPart)
  239. {
  240. ls_dp.SetPaintState(PaintState.NORMALPAINT);
  241. DisplayParticle old_dp = ls_dp.Clone() as DisplayParticle;
  242. ReportFun. m_original_list_baseobject.Add(old_dp);
  243. }
  244. //加载时将背景rect设置与整个窗体一边大小
  245. m_old_backRect = m_backRect;
  246. ////赋值给old保存原值
  247. for (int i = 0; i < m_list_allDfield.Count; i++)
  248. {
  249. DisplayField df = new DisplayField(m_list_allDfield[i].List_DParticle);
  250. df.Show_Rect = new RectangleF(m_list_allDfield[i].Show_Rect.X,
  251. m_list_allDfield[i].Show_Rect.Y,
  252. m_list_allDfield[i].Show_Rect.Width,
  253. m_list_allDfield[i].Show_Rect.Height);
  254. ReportFun. m_original_list_dfield.Add(df);
  255. }
  256. ProgressBarUpdate(100, table["str2"].ToString());
  257. //加载完成,关闭进度条
  258. m_frm_userprogress.Close();
  259. }
  260. /// <summary>
  261. /// 获取组整个获取分布图和排序图图像数据的底层数据组建方式,的总过程
  262. /// </summary>
  263. public void GetDistrbutionImageAndBSE_Total()
  264. {
  265. string str27 = "begin to loading data....";
  266. log.Info(str27);
  267. Application.DoEvents();
  268. ProgressBarUpdate(1, str27);
  269. List<Field> fieldlist = resultFile.List_OTSField;
  270. //防止有时底层返回的Field的List是0,直接返回
  271. if (fieldlist.Count == 0)
  272. {
  273. ProgressBarUpdate(100, "field number =0 !....");
  274. return;
  275. }
  276. string str29 = "begin to composit field picture....";
  277. log.Info(str29);
  278. Application.DoEvents();
  279. ProgressBarUpdate(15, str29);
  280. //第一次循环,用来计算单个Field的像素分辨率,和将所有的物理位置存放到List当中
  281. List<Point> list_point = new List<Point>();
  282. int fieldwidth = 0, fieldheight = 0;
  283. //获取到该field的分辨率大小,循环中都是一样的
  284. if (fieldlist.Count > 0)
  285. {
  286. Bitmap bitmp = DrawFunction.ReadImageFile(fieldlist[0].FieldImage);
  287. fieldwidth = bitmp.Width;
  288. fieldheight = bitmp.Height;
  289. }
  290. for (int i = 0; i < fieldlist.Count(); i++)
  291. {
  292. //然后取出物理坐标,这个一会要与分辨率坐标进行变算一下
  293. Point ls_point = new Point() { X = fieldlist[i].FieldPosX, Y = fieldlist[i].FieldPosY };
  294. list_point.Add(ls_point);
  295. }
  296. //计算出整个绘制图像总Rectagnle的大小
  297. m_backRect = ReportFun. ConvertAndGetMaxRect(list_point, fieldwidth, fieldheight);
  298. ProgressBarUpdate(18, "calculate ruler....");
  299. #region //标尺相关------------------------------------------------------------------------------
  300. RectangleF ls_jsblrect = ReportFun.GetPhysicalFieldWidthAndHeight(list_point,fieldwidth,fieldheight);
  301. //然后用宽度来除以i_field_width 获取单个的像素比例
  302. double d_onepixel_scale = Convert.ToDouble(ls_jsblrect.Width) / Convert.ToDouble(fieldwidth);
  303. //再用该比例对标尺进行相应的赋值
  304. m_pixelSize = (float)d_onepixel_scale;
  305. #endregion //---------------------------------------------------------------------------------------
  306. ProgressBarUpdate(20, "composit whole picture....");
  307. //70的进度条给到下面的循环中,计算进度条各分类进度分配
  308. float ls_int_progresscalc = 0;
  309. if (fieldlist.Count > 0)
  310. ls_int_progresscalc = (float)70 / (float)fieldlist.Count;
  311. string str32 = "finished ";
  312. string str33 = "total ";
  313. string str34 = "field...";
  314. var otsLeftBottomPoint = ReportFun.GetPhysicalCoordLeftBottomPoint(list_point);
  315. for (int i = 0; i < fieldlist.Count(); i++)
  316. {
  317. ProgressBarUpdate(20 + (int)(ls_int_progresscalc * (i + 1)), str32 + i.ToString() + str33 + resultFile.List_OTSField.Count.ToString() + str34);
  318. //取出该Field的物理坐标,将其转换成对应的屏幕像素坐标,屏幕左上角为原点(0,0)的偏移值,用于后面计算各Segment的位置使用
  319. Point thisfield_point = new Point() { X = fieldlist[i].FieldPosX, Y = fieldlist[i].FieldPosY };
  320. Point offset_point = ReportFun.ConvertPhysicalCoordinateToScreenCoord(otsLeftBottomPoint, m_pixelSize, thisfield_point);//the ots coordinate is always the up right positive.
  321. DisplayField df = new DisplayField(fieldlist[i],fieldwidth,fieldheight, offset_point);
  322. m_list_allDfield.Add(df);
  323. m_list_allDPart.AddRange(df.List_DParticle);
  324. }
  325. ProgressBarUpdate(90, "convert solution...");
  326. //然后这里还需要计算出,各field的宽和高,帧图边框分别需要显示多少个框
  327. if (fieldwidth != 0 && fieldheight != 0)
  328. {
  329. m_i_grid_showlinesnumber_width = Convert.ToInt32(BackRectF.Width / fieldwidth);
  330. m_i_grid_showlinesnumber_height = Convert.ToInt32(BackRectF.Height / fieldheight);
  331. }
  332. ProgressBarUpdate(95, "other work...");
  333. //相关计数
  334. ReportFun.m_field_count = fieldlist.Count;
  335. ReportFun.m_particle_count = m_list_allDPart.Count;
  336. }
  337. /// <summary>
  338. /// 分布图和BSE图中,从底层获取相关结果后,重新组织显示
  339. /// </summary>
  340. /// <param name="sourceGridData"></param>
  341. public void FilterParticleByOtherCondition(ReportCondition sourceGridData)
  342. {
  343. bool sizeconditionResult;
  344. bool stdIdconditionResult;
  345. string stdId = "";
  346. int stdIdIndex = 0;
  347. //find the stdId condition
  348. var STDIdItm = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.STD_ID);
  349. if (STDIdItm != null)
  350. {
  351. stdId = STDIdItm.itemDisplayVal.ToString();
  352. stdIdIndex = STDIdItm.comboDownList.IndexOf(stdId);
  353. }
  354. //find the size condition
  355. var size_cal_method_type = (SIZE_CAL_METHOD_TYPE)sourceGridData.GetComboDownListIndexByItemName(OTS_REPORT_PROP_GRID_ITEMS.SIZE_CAL_METHOD_TYPE);
  356. var itm = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_CLASS);
  357. string size = itm.itemDisplayVal.ToString();
  358. int index = itm.comboDownList.IndexOf(size);
  359. string min = "0";
  360. string max = "999";
  361. if (index > 0)
  362. {
  363. max = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_MAX).itemDisplayVal.ToString();
  364. min = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_MIN).itemDisplayVal.ToString();
  365. if (max.ToLower() == "max")
  366. {
  367. max = "999";
  368. }
  369. }
  370. double dia_min = Convert.ToDouble(min);
  371. double dia_max = Convert.ToDouble(max);
  372. foreach (DisplayParticle ls_dp in m_list_allDPart)
  373. {
  374. if (index > 0)
  375. {
  376. double diameter = 0;
  377. switch (size_cal_method_type)
  378. {
  379. case SIZE_CAL_METHOD_TYPE.DMAX:
  380. diameter = ls_dp.objParticleData.DMAX;
  381. break;
  382. case SIZE_CAL_METHOD_TYPE.DMIN:
  383. diameter = ls_dp.objParticleData.DMIN;
  384. break;
  385. case SIZE_CAL_METHOD_TYPE.CIRCLE:
  386. diameter = Math.Sqrt(ls_dp.objParticleData.Area / 3.14159f) * 2f;
  387. break;
  388. case SIZE_CAL_METHOD_TYPE.FERET:
  389. diameter = ls_dp.objParticleData.FERET;
  390. break;
  391. default:
  392. diameter = 0;
  393. break;
  394. }
  395. if (diameter >= dia_min && diameter <= dia_max)
  396. {
  397. sizeconditionResult = true;
  398. }
  399. else
  400. {
  401. sizeconditionResult = false;
  402. }
  403. }
  404. else
  405. {
  406. sizeconditionResult = true;
  407. }
  408. if (stdIdIndex > 0)// it's not "All"
  409. {
  410. if (ls_dp.objParticleData.TypeName != stdId)
  411. {
  412. stdIdconditionResult = false;
  413. }
  414. else
  415. {
  416. stdIdconditionResult = true;
  417. }
  418. }
  419. else
  420. {
  421. stdIdconditionResult = true;
  422. }
  423. if (stdIdconditionResult && sizeconditionResult)
  424. {
  425. ls_dp.SetDisplayState(DisplayState.DISPLAY);
  426. }
  427. else
  428. {
  429. ls_dp.SetDisplayState(DisplayState.NODISPLAY);
  430. }
  431. }
  432. }
  433. #endregion
  434. #region 设置双缓冲
  435. /// <summary>
  436. /// 设置双缓冲
  437. /// </summary>
  438. public void SetDoubleBufferByIsDraw()
  439. {
  440. SetStyle(ControlStyles.UserPaint, true); //没什么效果,开与关
  441. SetStyle(ControlStyles.AllPaintingInWmPaint, true); // 禁止擦除背景,关了闪
  442. SetStyle(ControlStyles.OptimizedDoubleBuffer, true); // 双缓冲,关了闪
  443. //上面是必须有的
  444. SetStyle(ControlStyles.UserMouse, true); //执行自己的鼠标行为,这个打开后,在win7下鼠标操作明显改善
  445. }
  446. #endregion
  447. #region 绘制函数
  448. protected override void OnPaint(PaintEventArgs e)//处理重绘情况
  449. {
  450. if (OriginalBackground)
  451. {
  452. GetPic(e);
  453. }
  454. else
  455. {
  456. #region //填充个背景色矩形-----------------------------------------------
  457. SolidBrush b = new SolidBrush(m_backrangecolor);
  458. e.Graphics.FillRectangle(b, m_backRect);
  459. #endregion
  460. }
  461. #region //计算并进行绘制部份------------------------------------
  462. //log.Info(" m_f_widthAndheight_js=" +m_Zoom_Base.ToString());
  463. foreach (BaseObject item in m_list_allDPart)
  464. {
  465. DisplayParticle dp = (DisplayParticle)item;
  466. if (dp.GetPaintState() != PaintState.NOPAINT)
  467. {
  468. dp.OnPaint(e);
  469. }
  470. }
  471. #endregion
  472. #region //判断是否使用了矩形或圆形工具进行多选,是的话,那么这里就开始绘制------------------------
  473. if (m_SelectTool.IsSelecting)
  474. {
  475. if (m_SelectTool.Shape==SelectedShape.Rectangle && m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  476. {
  477. Graphics g = e.Graphics;
  478. //绘制矩形
  479. g.DrawRectangle(new Pen(Color.Blue), m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  480. //半透明画刷
  481. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  482. //填充选择矩形
  483. g.FillRectangle(brush, m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  484. }
  485. if (m_SelectTool.Shape == SelectedShape.Ellipse && m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  486. {
  487. Graphics g = e.Graphics;
  488. //绘制圆形
  489. g.DrawEllipse(new Pen(Color.Blue), m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  490. //半透明画刷
  491. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  492. //填充选择圆形
  493. g.FillEllipse(brush, m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  494. }
  495. }
  496. #endregion
  497. #region 绘制网格线,帧图边框部份
  498. if (true == m_is_showgrid)
  499. {
  500. RectangleF ls_rect_gridline = Rectangle.Round(new RectangleF(m_backRect.X,
  501. m_backRect.Y,
  502. m_backRect.Width,
  503. m_backRect.Height));
  504. //共绘制外边框,和里面横竖,各4个线
  505. ControlPaint.DrawBorder(e.Graphics,
  506. Rectangle.Ceiling(ls_rect_gridline),
  507. Color.BurlyWood,
  508. 1,
  509. ButtonBorderStyle.Solid,
  510. Color.BurlyWood,
  511. 1,
  512. ButtonBorderStyle.Solid,
  513. Color.BurlyWood,
  514. 1,
  515. ButtonBorderStyle.Solid,
  516. Color.BurlyWood,
  517. 1,
  518. ButtonBorderStyle.Solid);
  519. //然后再把rectangle,横竖分成4块,画上4条横竖线
  520. //画横线
  521. for (int i = 1; i < m_i_grid_showlinesnumber_height; i++)
  522. {
  523. double y_zl = ls_rect_gridline.Height / m_i_grid_showlinesnumber_height;
  524. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  525. ls_rect_gridline.X,
  526. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i),
  527. ls_rect_gridline.X + ls_rect_gridline.Width,
  528. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i));
  529. }
  530. //画竖线
  531. for (int i = 1; i < m_i_grid_showlinesnumber_width; i++)
  532. {
  533. double x_zl = ls_rect_gridline.Width / m_i_grid_showlinesnumber_width;
  534. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  535. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  536. ls_rect_gridline.Y,
  537. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  538. ls_rect_gridline.Y + ls_rect_gridline.Height);
  539. }
  540. }
  541. #endregion
  542. #region 绘制鼠标跟踪线部份
  543. //XX虚线-----------------------------------------------
  544. Pen xxpen = new Pen(Color.GreenYellow, 1);
  545. xxpen.DashStyle = System.Drawing.Drawing2D.DashStyle.Custom;
  546. xxpen.DashPattern = new float[] { 5, 5 };
  547. //竖线
  548. e.Graphics.DrawLine(xxpen, 0, m_mouse_now_point.Y, m_mouse_now_point.X - 10, m_mouse_now_point.Y);
  549. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X + 10, m_mouse_now_point.Y, this.Width, m_mouse_now_point.Y);
  550. //横线
  551. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, 0, m_mouse_now_point.X, m_mouse_now_point.Y - 10);
  552. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, m_mouse_now_point.Y + 10, m_mouse_now_point.X, this.Height);
  553. ////--------------------------------------------------------------------------------
  554. #endregion
  555. }
  556. #endregion
  557. #region 鼠标操作事件
  558. /// <summary>
  559. /// 按指定的增量刻度对整个图像进行缩放,x,y为手动缩放时当前鼠标所在的位置,如果在其它地方调用则传入0在计算过程中,不会影响
  560. /// </summary>
  561. /// <param name="zoom"></param>
  562. private void ImageZoomByIncrement(float zoom, float in_mouse_x, float in_mouse_y)
  563. {
  564. //先计算鼠标的位置与背景rect的位置的差值
  565. //用于存储锚点缩放记录原backrectf值的,一用来于计算差值
  566. float oldwidth = m_backRect.Width;
  567. float oldheight = m_backRect.Height;
  568. m_backRect.Width = (float)(m_backRect.Width + Convert.ToDouble(m_old_backRect.Width * zoom));
  569. m_backRect.Height = (float)(m_backRect.Height + Convert.ToDouble(m_old_backRect.Height * zoom));
  570. //锚点缩放补差值计算,得出差值
  571. float f_czx = (in_mouse_x - m_backRect.X) * ((oldwidth - m_backRect.Width) / oldwidth);
  572. float f_czy = (in_mouse_y - m_backRect.Y) * ((oldheight - m_backRect.Height) / oldheight);
  573. //对背景矩形与所有的segment进行修补差值
  574. m_backRect.X = m_backRect.X + f_czx;
  575. m_backRect.Y = m_backRect.Y + f_czy;
  576. for (int i = 0; i < m_list_allDPart.Count(); i++)
  577. {
  578. DisplayParticle dp = (DisplayParticle)m_list_allDPart[i];
  579. //dp.displayState = DisplayState.NORMALDISPLAY;
  580. for (int y = 0; y < dp.DSegments.Count(); y++)
  581. {
  582. //这里重新设置每条线的高度,和x,y坐标
  583. DisplaySegment ds = dp.DSegments[y];
  584. DisplaySegment old_ds = ((DisplayParticle)ReportFun.m_original_list_baseobject[i]).DSegments[y];
  585. ds.PenWidthAndHeight = ds.PenWidthAndHeight + old_ds.PenWidthAndHeight
  586. * zoom;
  587. ds.Rect = new RectangleF(ds.Rect.X + old_ds.Rect.X * zoom + f_czx, ds.Rect.Y + old_ds.Rect.Y * zoom + f_czy,
  588. ds.Rect.Width + old_ds.Rect.Width * zoom, ds.Rect.Height + old_ds.Rect.Height * zoom);
  589. }
  590. //获取矩形的rectangle
  591. dp.Rect = dp.GetRectFromDSegment();
  592. //重新计算小矩形边框
  593. dp.SmallRect = dp.GetSmallRectangleFromRect();
  594. //设置缩放到多少倍时进行显示
  595. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  596. {
  597. dp.SetPaintState(PaintState.NORMALPAINT);
  598. }
  599. else
  600. {
  601. dp.SetPaintState(PaintState.CONCISEPAINT);
  602. }
  603. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width+120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height+120)
  604. {
  605. dp.SetPaintState(PaintState.NOPAINT);//the particles which are out of screen don't display.to speed up the display efficient.
  606. }
  607. }
  608. if (m_list_allDfield != null)
  609. {
  610. if (m_list_allDfield.Count > 0)
  611. {
  612. for (int i = 0; i < m_list_allDfield.Count; i++)
  613. {
  614. DisplayField theField = m_list_allDfield[i];
  615. theField.Current_Rect = new RectangleF(theField.Current_Rect.X + theField.Show_Rect.X * zoom + f_czx,
  616. theField.Current_Rect.Y + theField.Show_Rect.Y * zoom + f_czy,
  617. theField.Current_Rect.Width + theField.Show_Rect.Width * zoom,
  618. theField.Current_Rect.Height + theField.Show_Rect.Height * zoom);
  619. }
  620. }
  621. }
  622. #region 计算标尺尺寸部份-----放大------
  623. //计算标尺实际占用像素的宽度
  624. m_f_ruler_size = m_f_ruler_size + Convert.ToInt32(m_f_old_ruler_size * zoom);
  625. control_Ruler1.SetValue(m_f_ruler_size, m_pixelSize);
  626. #endregion
  627. }
  628. protected override void OnMouseWheel(MouseEventArgs e)
  629. {
  630. if (e.Delta > 0)
  631. {
  632. if (m_zoom_record < m_f_zoom_max)
  633. {
  634. //图形缩放计算部份-------放大------------//是放大 一个刻度
  635. m_Zoom_Base = const_zoom_increment;
  636. }
  637. else return;
  638. }
  639. else
  640. {
  641. if (m_zoom_record > m_f_zoom_mix)
  642. {
  643. //图形缩放计算部份------缩小--------------//是缩小 一个刻度
  644. m_Zoom_Base = -const_zoom_increment;
  645. }
  646. else return;
  647. }
  648. m_zoom_record = m_zoom_record + m_Zoom_Base;
  649. //这里对缩放的总记录进行校验
  650. if (m_zoom_record < m_f_zoom_mix)
  651. {
  652. m_zoom_record = m_f_zoom_mix;
  653. return;
  654. }
  655. //传入增减缩放的刻度,进行缩放
  656. ImageZoomByIncrement(m_Zoom_Base, e.X, e.Y);
  657. Invalidate();
  658. }
  659. protected override void OnMouseDown(MouseEventArgs e)
  660. {
  661. if (e.Button == MouseButtons.Left)
  662. {
  663. this.Cursor = Cursors.Hand;
  664. if (m_SelectTool.IsSelecting)
  665. {
  666. m_SelectTool.StartPoint = e.Location;
  667. }
  668. else
  669. {
  670. bool ifClickOnParticle=false;
  671. foreach (BaseObject item in m_list_allDPart)
  672. {
  673. var dp = (DisplayParticle)item;
  674. if (ReportFun.WhetherInRange(dp, e.Location))
  675. {
  676. dp.IsSelect = !dp.IsSelect;
  677. ifClickOnParticle = true;
  678. break;
  679. }
  680. }
  681. if (ifClickOnParticle == false)
  682. {
  683. foreach (BaseObject item in m_list_allDPart)
  684. {
  685. var dp = (DisplayParticle)item;
  686. if (dp.Rect.Left > -120 && dp.Rect.Right < this.Width + 120 && dp.Rect.Top > -120 && dp.Rect.Bottom < this.Height + 120)
  687. {
  688. item.IsDragging = true;
  689. }
  690. item.DraggingPoint = e.Location;
  691. }
  692. foreach (DisplayField item in m_list_allDfield)
  693. {
  694. item.IsDragging = true;
  695. item.DraggingPoint = e.Location;
  696. }
  697. m_isDrag = true;
  698. m_beforedrag_pointf = e.Location;
  699. }
  700. }
  701. }
  702. Invalidate();
  703. }
  704. protected override void OnMouseMove(MouseEventArgs e)
  705. {
  706. //当前鼠标的位置,用来绘制鼠标线用
  707. m_mouse_now_point = e.Location;
  708. if (m_SelectTool.IsSelecting)
  709. {
  710. if (e.Button == MouseButtons.Left)
  711. {
  712. if (e.Location.X > m_SelectTool.StartPoint.X && e.Location.Y > m_SelectTool.StartPoint.Y)
  713. {
  714. //右下拖动
  715. m_SelectTool.Rect = new RectangleF(m_SelectTool.StartPoint, new SizeF(e.Location.X - m_SelectTool.StartPoint.X, e.Location.Y - m_SelectTool.StartPoint.Y));
  716. }
  717. if (e.Location.X < m_SelectTool.StartPoint.X && e.Location.Y < m_SelectTool.StartPoint.Y)
  718. {
  719. //左上拖动
  720. PointF lspointf = new PointF(e.Location.X, e.Location.Y);
  721. m_SelectTool.Rect = new RectangleF(lspointf, new SizeF(m_SelectTool.StartPoint.X - e.Location.X, m_SelectTool.StartPoint.Y - e.Location.Y));
  722. }
  723. if (e.Location.X > m_SelectTool.StartPoint.X && e.Location.Y < m_SelectTool.StartPoint.Y)
  724. {
  725. //右上,这种画法,需要将左下,右上两点转换成左上,右下
  726. PointF left_pointf = new PointF(m_SelectTool.StartPoint.X, e.Location.Y);
  727. PointF right_pointf = new PointF(e.Location.X, m_SelectTool.StartPoint.Y);
  728. m_SelectTool.Rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  729. }
  730. if (e.Location.X < m_SelectTool.StartPoint.X && e.Location.Y > m_SelectTool.StartPoint.Y)
  731. {
  732. //左下,这种画法,需要将左下,右上两点转换成左上,右下
  733. PointF left_pointf = new PointF(e.Location.X, m_SelectTool.StartPoint.Y);
  734. PointF right_pointf = new PointF(m_SelectTool.StartPoint.X, e.Location.Y);
  735. m_SelectTool.Rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  736. }
  737. }
  738. }
  739. else
  740. {
  741. if (m_isDrag)
  742. {
  743. foreach (BaseObject item in m_list_allDPart)
  744. {
  745. DisplayParticle dp = (DisplayParticle)item;
  746. if (true == item.IsDragging)
  747. {
  748. foreach (DisplaySegment ds in dp.DSegments)
  749. {
  750. var rec = ds.Rect;
  751. rec.X = ds.Rect.X + e.X - item.DraggingPoint.X; //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  752. rec.Y = ds.Rect.Y + e.Y - item.DraggingPoint.Y;
  753. ds.Rect = rec;
  754. ds.DraggingPoint = e.Location;
  755. }
  756. item.DraggingPoint = e.Location;
  757. //获取矩形的rectangle
  758. dp.Rect = dp.GetRectFromDSegment();
  759. //重新计算小矩形边框
  760. dp.SmallRect = dp.GetSmallRectangleFromRect();
  761. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  762. {
  763. dp.SetPaintState(PaintState.NORMALPAINT);
  764. }
  765. else
  766. {
  767. dp.SetPaintState(PaintState.CONCISEPAINT);
  768. }
  769. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  770. {
  771. dp.SetPaintState(PaintState.NOPAINT);
  772. }
  773. }
  774. }
  775. foreach (var item in m_list_allDfield)
  776. {
  777. if (true == item.IsDragging)
  778. {
  779. item.Current_Rect = new RectangleF(
  780. item.Current_Rect.Left + Convert.ToSingle((e.X - item.DraggingPoint.X)),
  781. item.Current_Rect.Top + Convert.ToSingle((e.Y - item.DraggingPoint.Y)),
  782. item.Current_Rect.Width,
  783. item.Current_Rect.Height);
  784. item.DraggingPoint = e.Location;
  785. }
  786. }
  787. //同样重新计算backrectf的坐标
  788. m_backRect = new RectangleF(m_backRect.Location.X + e.X - m_beforedrag_pointf.X,
  789. m_backRect.Location.Y + e.Y - m_beforedrag_pointf.Y, m_backRect.Width, m_backRect.Height);
  790. m_beforedrag_pointf = e.Location;
  791. }
  792. else
  793. {
  794. foreach (BaseObject item in m_list_allDPart)
  795. {
  796. DisplayParticle dp = (DisplayParticle)item;
  797. if (dp.GetPaintState() == PaintState.NORMALPAINT)
  798. {
  799. if (ReportFun.WhetherInRange(dp, e.Location))
  800. {
  801. dp.IsMouseOver = true;
  802. //显示x-ray能谱图
  803. if (control_XRayTable1.Visible == false)
  804. ShowXRay(dp);
  805. //m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  806. m_str_mouseshow_left = "颗粒SEM位置:" + dp.SEMPosX.ToString() + ":" + dp.SEMPosY.ToString();
  807. }
  808. else
  809. {
  810. dp.IsMouseOver = false;
  811. //移动在颗粒外面时,要判断,Operator_ShowXray不为选下显示XRAY时,才对XRay进行隐藏
  812. if (dp.Operator_ShowXRay != ParticleShowXray.SELECTANDDISPLAYXRAY)
  813. {
  814. //隐藏x-ray能谱图
  815. HideXRay(dp);
  816. }
  817. }
  818. }
  819. }
  820. }
  821. }
  822. #region 向报告程序右下角,传送鼠标颗粒等相关信息
  823. //获取颜色方法1,使用API来获取当前鼠标指向位置的颜色值-----------------------------------------------------
  824. Color ls_c = GetColorByMousePoint(e.X, e.Y);
  825. m_str_mouseshow_right = "灰度#" + ls_c.R.ToString();
  826. m_ReportApp.mouseMatter.Text = m_str_mouseshow_right ;
  827. m_ReportApp.RSGrayVal.Text = m_str_mouseshow_left;
  828. #endregion
  829. Invalidate();
  830. }
  831. /// <summary>
  832. /// 获取鼠标所在位置的信息,显示在框架的右下角
  833. /// </summary>
  834. /// <param name="mouseshow_left"></param>
  835. /// <param name="mouseshow_rightb"></param>
  836. public void GetMouseLowerRightCornerText(out string mouseshow_left, out string mouseshow_rightb)
  837. {
  838. mouseshow_left = m_str_mouseshow_left;
  839. mouseshow_rightb = m_str_mouseshow_right;
  840. }
  841. /// <summary>
  842. /// 鼠标抬起事件
  843. /// </summary>
  844. /// <param name="e"></param>
  845. protected override void OnMouseUp(MouseEventArgs e)
  846. {
  847. if (e.Button == MouseButtons.Left)
  848. {
  849. this.Cursor = Cursors.Default;
  850. if (m_SelectTool.IsSelecting)
  851. {
  852. if (m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  853. {
  854. GraphicsPath ls_gpath = new GraphicsPath();
  855. switch (m_SelectTool.Shape)
  856. {
  857. case SelectedShape.Rectangle:
  858. ls_gpath.AddRectangle(m_SelectTool.Rect);
  859. break;
  860. case SelectedShape.Ellipse:
  861. ls_gpath.AddEllipse(m_SelectTool.Rect);
  862. break;
  863. default:
  864. break;
  865. }
  866. foreach (DisplayParticle dp in m_list_allDPart)
  867. {
  868. if (dp.GetPaintState() != PaintState.NOPAINT )
  869. {
  870. PointF[] lspointf = ls_gpath.PathPoints;
  871. if (true == ReportFun.WhetherInRange(m_SelectTool.Rect, lspointf,new Point((int)dp.Rect.X,(int)dp.Rect.Y)))
  872. {
  873. dp.IsSelect =!dp.IsSelect ;// set the particle to the opsite selected state
  874. }
  875. }
  876. }
  877. }
  878. //这里恢复默认值
  879. //m_SelectTool.Rect.Width = 0;
  880. //m_SelectTool.Rect.Height = 0;
  881. m_SelectTool.IsSelecting = false;
  882. }
  883. else
  884. {
  885. if (m_isDrag)
  886. {
  887. foreach (BaseObject item in m_list_allDPart)
  888. {
  889. DisplayParticle dp = (DisplayParticle)item;
  890. foreach (DisplaySegment ds in dp.DSegments)
  891. {
  892. var rec = ds.Rect;
  893. rec.X = ds.Rect.X + e.X - item.DraggingPoint.X; //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  894. rec.Y = ds.Rect.Y + e.Y - item.DraggingPoint.Y;
  895. ds.Rect = rec;
  896. ds.DraggingPoint = Point.Empty;
  897. ds.IsDragging = false;
  898. }
  899. item.DraggingPoint = Point.Empty;
  900. item.IsDragging = false;
  901. //获取矩形的rectangle
  902. dp.Rect = dp.GetRectFromDSegment();
  903. //重新计算小矩形边框
  904. dp.SmallRect = dp.GetSmallRectangleFromRect();
  905. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  906. {
  907. dp.SetPaintState(PaintState.NORMALPAINT);
  908. }
  909. else
  910. {
  911. dp.SetPaintState(PaintState.CONCISEPAINT);
  912. }
  913. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  914. {
  915. dp.SetPaintState(PaintState.NOPAINT);
  916. }
  917. }
  918. m_isDrag = false;
  919. }
  920. }
  921. }
  922. if (e.Button == MouseButtons.Right)
  923. {
  924. bool ifClickOnParticle=false;
  925. bool ifThereIsSelectedParticle = false;
  926. foreach (BaseObject item in m_list_allDPart)
  927. {
  928. if (true == ReportFun.WhetherInRange((DisplayParticle)item, e.Location))
  929. {
  930. ifClickOnParticle = true;
  931. CMenuStrip.Items[(int)RightButtonMenu.Include].Visible = false;
  932. CMenuStrip.Items[(int)RightButtonMenu.CopyImage].Visible = false;
  933. CMenuStrip.Items[(int)RightButtonMenu.MoveSEMToParticle].Visible = true;
  934. CMenuStrip.Items[(int)RightButtonMenu.MoveSEMToParticle].Tag = item;
  935. }
  936. if (((DisplayParticle)item).IsSelect)
  937. {
  938. ifThereIsSelectedParticle = true;
  939. }
  940. }
  941. if (ifClickOnParticle == false)
  942. {
  943. if (ifThereIsSelectedParticle)
  944. {
  945. CMenuStrip.Items[(int)RightButtonMenu.Include].Visible = true;
  946. }
  947. else
  948. {
  949. CMenuStrip.Items[(int)RightButtonMenu.Include].Visible = false;
  950. }
  951. CMenuStrip.Items[(int)RightButtonMenu.CopyImage].Visible = true;
  952. CMenuStrip.Items[(int)RightButtonMenu.MoveSEMToParticle].Visible = false;
  953. }
  954. }
  955. Invalidate();
  956. }
  957. #endregion
  958. #region 鼠标右键菜单
  959. private void ToolStripMenuItem_id_Click(object sender, EventArgs e)
  960. {
  961. //ID
  962. //DisplayParticle dp = (DisplayParticle)CMenuStrip.Items[0].Tag;
  963. //MessageBox.Show(dp.guid.ToString());
  964. }
  965. //是否显示过小颗菜单
  966. private void ToolStripMenuItem_ShowSmallParticle_Click(object sender, EventArgs e)
  967. {
  968. }
  969. private void ToolStripMenuItem_selected_Click(object sender, EventArgs e)
  970. {
  971. List<DisplayParticle> selectedParts = new List<DisplayParticle>();
  972. List<Particle> Particles = new List<Particle>();
  973. foreach (var dp in m_list_allDPart)
  974. {
  975. if (dp.IsSelect)
  976. {
  977. selectedParts.Add((DisplayParticle)dp);
  978. Particle particle = new Particle();
  979. particle.FieldId = ((OTSIncAReportGraph.DisplayParticle)dp).FieldId;
  980. particle.ParticleId = ((OTSIncAReportGraph.DisplayParticle)dp).ParticleId;
  981. Particles.Add(particle);
  982. }
  983. }
  984. frmReportApp.selectedRegion = m_SelectTool.Rect;
  985. SendSelectParticleListToReportFrame(selectedParts);
  986. }
  987. /// <summary>
  988. /// 显示x-ray能谱图
  989. /// </summary>
  990. /// <param name="in_dparticle"></param>
  991. private void ShowXRay(DisplayParticle in_dparticle)
  992. {
  993. if (delaytimer.Enabled == false)
  994. {
  995. m_mouseOver_dparticle = in_dparticle;//将显示xray的dparticle记录给全局变量
  996. delaytimer.Tick += Delaytimer_Tick;
  997. delaytimer.Interval = 500;
  998. delaytimer.Start();
  999. }
  1000. }
  1001. private void Delaytimer_Tick(object sender, EventArgs e)
  1002. {
  1003. delaytimer.Enabled = false;
  1004. //显示xray相关信息
  1005. uint[] Search_xray = new uint[2000];
  1006. uint[] Analysis_xray = new uint[2000];
  1007. //
  1008. int i_xray_id = 0;
  1009. List<Element> list_celementchemistryclr = new List<Element>();
  1010. //获取Xray数据
  1011. ReportFun.GetXrayByParticleTagIDAndFieldID_ForDrawDistrbutionImageAndBSE(m_mouseOver_dparticle.ParticleId, m_mouseOver_dparticle.FieldId, out Search_xray, out Analysis_xray, out i_xray_id, out list_celementchemistryclr);
  1012. //get CElementChemistryClr list
  1013. List<ShowElementInfo> list_showelementinfo = new List<ShowElementInfo>();
  1014. for (int i = 0; i < list_celementchemistryclr.Count; i++)
  1015. {
  1016. ShowElementInfo ls_sei = new ShowElementInfo();
  1017. ls_sei.ElementName = list_celementchemistryclr[i].Name;
  1018. ls_sei.Percentage = list_celementchemistryclr[i].Percentage;
  1019. ls_sei.dKF = Convert.ToDouble(CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX1);
  1020. list_showelementinfo.Add(ls_sei);
  1021. }
  1022. //获取使用标准库的名称
  1023. string str_IncALibName = "";
  1024. str_IncALibName = m_mouseOver_dparticle.TypeName;
  1025. //获取数据后,需要对xraytable设置
  1026. control_XRayTable1.Visible = false;
  1027. control_XRayTable1.SetXRayShowLineValue(Search_xray, Analysis_xray, list_showelementinfo);
  1028. //颗粒国标信息
  1029. control_XRayTable1.GBInfoStr = "";
  1030. control_XRayTable1.MaterialName = str_IncALibName;//杂夹物
  1031. control_XRayTable1.List_ShowElementInfo = list_showelementinfo;
  1032. control_XRayTable1.Visible = true;
  1033. this.Refresh();
  1034. }
  1035. /// <summary>
  1036. /// 隐藏x-ray能谱图
  1037. /// </summary>
  1038. private void HideXRay(DisplayParticle in_dparticle)
  1039. {
  1040. if (m_mouseOver_dparticle == null)
  1041. return;
  1042. if (m_mouseOver_dparticle.guid == in_dparticle.guid)
  1043. {
  1044. //如果是刚才移动过的颗粒的话,那么这里再对xray进行隐藏
  1045. control_XRayTable1.Visible = false;
  1046. delaytimer.Enabled = false;
  1047. }
  1048. }
  1049. /// <summary>
  1050. /// 根据传入的鼠标位置,来获取当前鼠标位置上的灰度值
  1051. /// </summary>
  1052. /// <param name="int_x"></param>
  1053. /// <param name="int_y"></param>
  1054. /// <returns></returns>
  1055. private Color GetColorByMousePoint(int int_x, int int_y)
  1056. {
  1057. Graphics g = Graphics.FromHwnd(this.Handle);
  1058. IntPtr hdc = g.GetHdc();
  1059. uint u_color = 0;
  1060. try
  1061. {
  1062. u_color = DrawFunction.GetPixel(hdc, int_x, int_y);
  1063. }
  1064. catch
  1065. { }
  1066. Color ls_c = Color.FromArgb
  1067. (
  1068. (int)(u_color << 24 >> 24),
  1069. (int)(u_color << 16 >> 24),
  1070. (int)(u_color << 8 >> 24)
  1071. );
  1072. return ls_c;
  1073. }
  1074. /// <summary>
  1075. /// 封装,将分布图中的颗粒list传送给报告项目框架中
  1076. /// </summary>
  1077. private void SendSelectParticleListToReportFrame(List<DisplayParticle> selectParts)
  1078. {
  1079. //先获取分布图中,有哪些颗粒已经被选择上了
  1080. foreach (var p in selectParts)
  1081. {
  1082. if (!frmReportApp.selectedParticles.ContainsKey(p.guid))
  1083. {
  1084. frmReportApp.selectedParticles.Add(p.guid, p);
  1085. }
  1086. }
  1087. }
  1088. /// <summary>
  1089. /// 设置当前对哪些颗粒进行设置为选择状态
  1090. /// </summary>
  1091. /// <param name="in_list_cotsparticleclr"></param>
  1092. public void SetSelectParticle(List<Particle> particles)
  1093. {
  1094. if (particles == null)
  1095. {
  1096. return;
  1097. }
  1098. if (particles.Count == 0)
  1099. {
  1100. return;
  1101. }
  1102. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1103. {
  1104. if (ls_dp.GetPaintState() == PaintState.NORMALPAINT)
  1105. {
  1106. for (int i = 0; i < particles.Count; i++)
  1107. {
  1108. if (particles[i].ParticleId == ls_dp.ParticleId
  1109. && particles[i].FieldId == ls_dp.FieldId)
  1110. {
  1111. ls_dp.IsSelect=true;
  1112. }
  1113. }
  1114. }
  1115. }
  1116. }
  1117. private void ToolStripMenuItem_delete_Click(object sender, EventArgs e)
  1118. {
  1119. List<DisplayParticle> selectedParts = new List<DisplayParticle>();
  1120. foreach (var obj in m_list_allDPart)
  1121. {
  1122. var dp = (DisplayParticle)obj;
  1123. if (dp.IsSelect)
  1124. {
  1125. dp.IsDeleted = true;
  1126. }
  1127. else
  1128. {
  1129. selectedParts.Add(dp);
  1130. }
  1131. }
  1132. SendSelectParticleListToReportFrame(selectedParts);
  1133. }
  1134. //复制图像
  1135. private void toolStripMenuItem_copyimage_Click(object sender, EventArgs e)
  1136. {
  1137. CopyImage();
  1138. }
  1139. private void ToolStripMenuItem_movesempoint_Click(object sender, EventArgs e)
  1140. {
  1141. //移动SEM到指定位置
  1142. if (m_mythread == null)
  1143. {
  1144. return;
  1145. }
  1146. if (m_mythread.ThreadState == System.Threading.ThreadState.Running || m_mythread.ThreadState == System.Threading.ThreadState.WaitSleepJoin)
  1147. {
  1148. return;
  1149. }
  1150. if (m_mythread.ThreadState == System.Threading.ThreadState.Stopped)
  1151. {
  1152. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  1153. }
  1154. //改为线程调用,先判断线程状态
  1155. m_mythread.Start(new Point(m_sem_mouse_now_point.X, m_sem_mouse_now_point.Y));
  1156. }
  1157. #endregion
  1158. #region 自定义功能函数
  1159. /// <summary>
  1160. /// 复制图像
  1161. /// </summary>
  1162. private void CopyImage()
  1163. {
  1164. int height, width;
  1165. width = this.Width;
  1166. height = this.Height;
  1167. Bitmap image = new Bitmap(width, height);
  1168. this.DrawToBitmap(image, new Rectangle(0, 0, width, height));
  1169. Clipboard.SetImage(image);
  1170. }
  1171. /// <summary>
  1172. /// 移动SEM到指定位置线程函数
  1173. /// </summary>
  1174. private void Thread_GO(object in_obj)
  1175. {
  1176. Point sem_point = (Point)in_obj;
  1177. //第一步,连接电镜
  1178. ReportFun.ConnectToSEM();
  1179. Thread.Sleep(500);
  1180. //第二步,移动到指定位置,先读取再设置
  1181. if (ReportFun.m_SEMConnectionState == true)
  1182. {
  1183. ReportFun.MoveSemToPointXY(sem_point.X, sem_point.Y);
  1184. }
  1185. Thread.Sleep(1500);
  1186. //第三步,断开电镜连接
  1187. ReportFun.DisConnectSEM();
  1188. }
  1189. /// <summary>
  1190. /// 按框架传入的底层计算结果,重新对颗粒进行区分显示
  1191. /// </summary>
  1192. /// <param name="in_cgriddataclr"></param>
  1193. public void DrawDistrbutionImageAndBSE_ByQuery(OTSIncAReportApp.OTSSampleReportInfo.ReportCondition in_griddata)
  1194. {
  1195. FilterParticleByOtherCondition(in_griddata);
  1196. Invalidate();
  1197. this.Refresh();
  1198. }
  1199. /// <summary>
  1200. /// 对分布图进行宽度匹配操作
  1201. /// </summary>
  1202. public void WidthMatch()
  1203. {
  1204. if (this.Width != m_backRect.Width)
  1205. {
  1206. float f_cz = 0;//进行调整的差值
  1207. f_cz = -((m_backRect.Width - this.Width) / m_old_backRect.Width);
  1208. m_zoom_record = m_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1209. ImageZoomByIncrement(f_cz, 0, 0);
  1210. }
  1211. MoveImageToPoint(new PointF(0, 0));
  1212. }
  1213. /// <summary>
  1214. /// 对分布图进行高度匹配操作
  1215. /// </summary>
  1216. public void HeightMatch()
  1217. {
  1218. if (this.Height != m_backRect.Height)
  1219. {
  1220. float f_cz = 0;//进行调整的差值
  1221. f_cz = -((m_backRect.Height - this.Height) / m_old_backRect.Height);
  1222. m_zoom_record = m_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1223. ImageZoomByIncrement(f_cz, 0, 0);
  1224. }
  1225. //移动到,this.width - backrectf.width /2
  1226. int ls_x = (int)(this.Width - m_backRect.Width) / 2;
  1227. MoveImageToPoint(new PointF(ls_x, 0));
  1228. }
  1229. /// <summary>
  1230. /// 对分布图进行全图匹配操作
  1231. /// </summary>
  1232. public void FullGraphMatch()
  1233. {
  1234. //全图匹配,首先要判断出来是按宽度来计算缩放,还是按高度来计算缩放
  1235. double thiswidth = this.Width;
  1236. double thisheight = this.Height;
  1237. double imagewidth = m_backRect.Width;
  1238. double imageheight = m_backRect.Height;
  1239. //如果宽已相等rect在thisheight范围内,是宽度匹配已经达到目的,或是高已相等rect在thiswidth范围内,是高度匹配已经达到目的
  1240. if ((thiswidth == imagewidth && thisheight > imagewidth) || (thisheight == imageheight && thiswidth > imagewidth))
  1241. {
  1242. //已经达到目的不操作,返回
  1243. return;
  1244. }
  1245. //判断当前是否宽度匹配未达到全图匹配效果
  1246. if (thiswidth == imagewidth && thisheight < imageheight)
  1247. {
  1248. //说明目前已经达到了宽度匹配,但是未能显示完全整图需要高度匹配
  1249. HeightMatch();
  1250. return;
  1251. }
  1252. //判断当前是否高度匹配未达到全图匹配效果
  1253. if (thisheight == imageheight && thiswidth < imagewidth)
  1254. {
  1255. //说明目前已经达到了高度匹配,但是未能显示完全的整图需要宽度匹配
  1256. WidthMatch();
  1257. return;
  1258. }
  1259. ls_d_cz_width = Math.Abs(thiswidth / imagewidth);
  1260. ls_d_cz_height = Math.Abs(thisheight / imageheight);
  1261. //应该是看谁差的倍数大就按谁的进行调整,而不只能看高宽的差值
  1262. if ((1 - ls_d_cz_width) > (1 - ls_d_cz_height))
  1263. {
  1264. //宽差大,就调用WidthMate
  1265. WidthMatch();
  1266. }
  1267. else
  1268. {
  1269. //高差大,则调用HightMate
  1270. HeightMatch();
  1271. }
  1272. m_f_zoom_mix = m_zoom_record;
  1273. }
  1274. /// <summary>
  1275. /// 将整个图像的位置移动到指定的位置上
  1276. /// </summary>
  1277. private void MoveImageToPoint(PointF in_pointf)
  1278. {
  1279. //先计算,当前所在的位置,和需要移动的位置之间的差
  1280. //想复杂了,其实就是当前backrectf的x,y与in_pointf的差就完了呗
  1281. PointF offex_p = new PointF(m_backRect.X - in_pointf.X, m_backRect.Y - in_pointf.Y);
  1282. for (int i = 0; i < m_list_allDPart.Count; i++)
  1283. {
  1284. DisplayParticle dp = (DisplayParticle)m_list_allDPart[i];
  1285. for (int k = 0; k < dp.DSegments.Count; k++)
  1286. {
  1287. dp.DSegments[k].Rect = new RectangleF(
  1288. dp.DSegments[k].Rect.X - offex_p.X,
  1289. dp.DSegments[k].Rect.Y - offex_p.Y,
  1290. dp.DSegments[k].Rect.Width,
  1291. dp.DSegments[k].Rect.Height);
  1292. }
  1293. //获取矩形的rectangle
  1294. dp.Rect = dp.GetRectFromDSegment();
  1295. //通过line获取路径边缘
  1296. dp.GPath = dp.GetRegionFromDSegments();
  1297. //重新计算小矩形边框
  1298. dp.SmallRect = dp.GetSmallRectangleFromRect();
  1299. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  1300. {
  1301. dp.SetPaintState(PaintState.NOPAINT);
  1302. }
  1303. }
  1304. //同样重新计算backrectf的坐标
  1305. m_backRect = new RectangleF(m_backRect.X - offex_p.X, m_backRect.Y - offex_p.Y,
  1306. m_backRect.Width, m_backRect.Height);
  1307. for (int i =0;i< m_list_allDfield.Count;i++)
  1308. {
  1309. RectangleF dField = m_list_allDfield[i].Current_Rect;
  1310. dField.X = dField.X-offex_p.X;
  1311. dField.Y = dField.Y - offex_p.Y;
  1312. m_list_allDfield[i].Current_Rect = dField;
  1313. }
  1314. Invalidate();
  1315. }
  1316. /// <summary>
  1317. /// 是否显示边框格线,自动切换显示与不显示
  1318. /// </summary>
  1319. /// <param name="b_show"></param>
  1320. public void ShowGridLine()
  1321. {
  1322. m_is_showgrid = !m_is_showgrid;
  1323. }
  1324. /// <summary>
  1325. /// 是否显示标尺控件
  1326. /// </summary>
  1327. /// <param name="b_show"></param>
  1328. public void ShowRulerControl()
  1329. {
  1330. control_Ruler1.Visible = !control_Ruler1.Visible;
  1331. }
  1332. /// <summary>
  1333. /// 是否显示边框格线,带参重载
  1334. /// </summary>
  1335. /// <param name="b_show"></param>
  1336. public void ShowGridLine(bool b_show)
  1337. {
  1338. m_is_showgrid = b_show;
  1339. }
  1340. /// <summary>
  1341. /// 是否显示标尺控件,带参重载
  1342. /// </summary>
  1343. /// <param name="b_show"></param>
  1344. public void ShowRulerControl(bool b_show)
  1345. {
  1346. control_Ruler1.Visible = b_show;
  1347. }
  1348. /// <summary>
  1349. /// 是否进行矩形多选操作
  1350. /// </summary>
  1351. public void MultiSelect_Rectangle()
  1352. {
  1353. m_SelectTool.IsSelecting = true;
  1354. m_SelectTool.Shape = SelectedShape.Rectangle;
  1355. m_SelectTool.Rect = new RectangleF();
  1356. m_SelectTool.Rect.Width = 0;
  1357. m_SelectTool.Rect.Height = 0;
  1358. }
  1359. /// <summary>
  1360. /// 是否进行圆形多选操作
  1361. /// </summary>
  1362. public void MultiSelect_Ellipse()
  1363. {
  1364. m_SelectTool.IsSelecting = true;
  1365. m_SelectTool.Shape = SelectedShape.Ellipse;
  1366. m_SelectTool.Rect = new RectangleF();
  1367. m_SelectTool.Rect.Width = 0;
  1368. m_SelectTool.Rect.Height = 0;
  1369. }
  1370. /// <summary>
  1371. /// 对选择的多边形进行反选操作
  1372. /// </summary>
  1373. public void ReverseSelection()
  1374. {
  1375. foreach (DisplayParticle dp in m_list_allDPart)
  1376. {
  1377. if (dp.IsSelect)
  1378. {
  1379. dp.IsSelect = false;
  1380. }
  1381. else
  1382. {
  1383. dp.IsSelect = true;
  1384. }
  1385. }
  1386. //将排列图选择的颗粒传送给报告框架中
  1387. //SendSelectParticleListToReportFrame();
  1388. this.Invalidate();
  1389. }
  1390. /// <summary>
  1391. /// 取消所有的颗粒的选择状态
  1392. /// </summary>
  1393. public void DeselectAllParticle()
  1394. {
  1395. foreach (DisplayParticle dp in m_list_allDPart)
  1396. {
  1397. dp.IsSelect=false;
  1398. }
  1399. this.Invalidate();
  1400. }
  1401. /// <summary>
  1402. /// 将整个图像拷贝到内存中
  1403. /// </summary>
  1404. public void CopyToBitmap()
  1405. {
  1406. Bitmap bp = new Bitmap(this.Size.Width, this.Size.Height);
  1407. this.DrawToBitmap(bp, new Rectangle(0, 0, this.Size.Width, this.Size.Height));
  1408. Clipboard.SetImage(bp);
  1409. }
  1410. /// <summary>
  1411. /// 设置显示BSE原图,还是显示分布图带有标准库的
  1412. /// </summary>
  1413. public void ShowMode(IMAGE_TYPE a_type)
  1414. {
  1415. if (a_type == IMAGE_TYPE.BSE)
  1416. {
  1417. OriginalBackground = false;
  1418. //bse图时,显示背景图为白色
  1419. m_backrangecolor = Color.White;
  1420. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1421. {
  1422. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1423. {
  1424. ls_ds.ShowMode = SegmentShowMode.DRAWPOINT;
  1425. }
  1426. }
  1427. FullGraphMatch();
  1428. }
  1429. else if (a_type == IMAGE_TYPE.CLASSIFIED)
  1430. {
  1431. m_backrangecolor = Color.Gainsboro;
  1432. OriginalBackground = false;
  1433. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1434. {
  1435. //ls_dp.DisplayState = DisplayState.DISPLAY;
  1436. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1437. {
  1438. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1439. }
  1440. }
  1441. FullGraphMatch();
  1442. }
  1443. else if (a_type== IMAGE_TYPE.ORIGINAl)
  1444. {
  1445. m_backrangecolor = Color.Gainsboro;
  1446. OriginalBackground = true;
  1447. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1448. {
  1449. ls_dp.SetDisplayState(DisplayState.NODISPLAY);
  1450. }
  1451. FullGraphMatch();
  1452. }
  1453. else if(a_type== IMAGE_TYPE.ORIGINALCLASSIFIED)
  1454. {
  1455. m_backrangecolor = Color.Gainsboro;
  1456. OriginalBackground = true;
  1457. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1458. {
  1459. //ls_dp.DisplayState = DisplayState.DISPLAY;
  1460. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1461. {
  1462. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1463. }
  1464. }
  1465. FullGraphMatch();
  1466. }
  1467. this.Invalidate();
  1468. }
  1469. /// <summary>
  1470. /// 根据传入的颗粒状态,来获取所有该颗粒状态下的数据,用来测试统计使用
  1471. /// </summary>
  1472. /// <param name="str_particlestate"></param>
  1473. /// <returns></returns>
  1474. public int GetParticleNumberByState(PaintState in_ParticleState)
  1475. {
  1476. int icount = 0;
  1477. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1478. {
  1479. if (ls_dp.GetPaintState() == in_ParticleState)
  1480. {
  1481. icount++;
  1482. }
  1483. }
  1484. return icount;
  1485. }
  1486. /// <summary>
  1487. /// 获取所有原图
  1488. /// </summary>
  1489. /// <param name="args"></param>
  1490. /// <returns></returns>
  1491. private void GetPic(PaintEventArgs args)
  1492. {
  1493. foreach (var f in m_list_allDfield)
  1494. {
  1495. var curfldrec = f.Current_Rect;
  1496. if (curfldrec.Left > -1000 && curfldrec.Right <this.Width + 1000 && curfldrec.Top > -1000 && curfldrec.Bottom < this.Height + 1000)
  1497. {
  1498. args.Graphics.DrawImage(f.OriginalImage, f.Current_Rect.X, f.Current_Rect.Y, f.Current_Rect.Width, f.Current_Rect.Height);
  1499. }
  1500. }
  1501. }
  1502. #endregion
  1503. #region Debug下执行的辅助测试代码
  1504. private void Control_DrawDistrbutionImageAndBSE_MouseDoubleClick(object sender, MouseEventArgs e)
  1505. {
  1506. #if DEBUG
  1507. Screen[] screens = Screen.AllScreens;
  1508. string ls_str = "";
  1509. for (int i = 0; i < screens.Count(); i++)
  1510. {
  1511. ls_str = ls_str + "显示器" + (i + 1).ToString() + " 名称:" + screens[i].DeviceName + Environment.NewLine +
  1512. "显示器" + (i + 1).ToString() + " 是否主要显示器:" + screens[i].Primary + Environment.NewLine +
  1513. "显示器" + (i + 1).ToString() + " WorkingArea:" + screens[i].WorkingArea + Environment.NewLine +
  1514. "显示器" + (i + 1).ToString() + " Bounds:" + screens[i].Bounds + Environment.NewLine +
  1515. "显示器" + (i + 1).ToString() + " 色深:" + screens[i].BitsPerPixel + Environment.NewLine;
  1516. }
  1517. MessageBox.Show("------------------该段代码主要用来测试程序---------------------" + Environment.NewLine +
  1518. //"当前窗体X:" + this.ParentForm.Location.X.ToString() + " Y:" + this.ParentForm.Location.Y.ToString() + Environment.NewLine +
  1519. "显示器数量" + Screen.AllScreens.Count().ToString() + Environment.NewLine +
  1520. ls_str +
  1521. "DESKTOP.Width:" + MyPrimaryScreen.DESKTOP.Width + " DESKTOP.Height:" + MyPrimaryScreen.DESKTOP.Height + Environment.NewLine +
  1522. "DpiX:" + MyPrimaryScreen.DpiX + " DpiY:" + MyPrimaryScreen.DpiY + Environment.NewLine +
  1523. "ScaleX:" + MyPrimaryScreen.ScaleX + " ScaleY:" + MyPrimaryScreen.ScaleY + Environment.NewLine +
  1524. "WorkingArea.Width:" + MyPrimaryScreen.WorkingArea.Width + " WorkingArea.Height:" + MyPrimaryScreen.WorkingArea.Height + Environment.NewLine +
  1525. "this.Width:" + this.Width + " this.Height:" + this.Height + Environment.NewLine +
  1526. "单像素比:" + m_pixelSize.ToString() + Environment.NewLine +
  1527. "缩放倍数:" + m_zoom_record.ToString() + Environment.NewLine +
  1528. "屏幕像素backrectf x:" + m_backRect.X.ToString() + " y:" + m_backRect.Y.ToString() + " width:" + m_backRect.Width.ToString() + " height:" + m_backRect.Height.ToString() + Environment.NewLine +
  1529. "屏幕像素oldbackrectf x:" + m_old_backRect.X.ToString() + " y:" + m_old_backRect.Y.ToString() + " width:" + m_old_backRect.Width.ToString() + " height:" + m_old_backRect.Height.ToString() + Environment.NewLine +
  1530. "物理像素back_wl_rectf x:" + m_back_wl_rectf.X.ToString() + " y:" + m_back_wl_rectf.Y.ToString() + " width:" + m_back_wl_rectf.Width.ToString() + " height:" + m_back_wl_rectf.Height.ToString() + Environment.NewLine +
  1531. //"单个Field视域屏幕像素宽:" + m_OneField_Screen_BackRectf.Width.ToString() + " 高:" + m_OneField_Screen_BackRectf.Height.ToString() + Environment.NewLine +
  1532. //"单个OTS视域屏幕像素宽:" + m_OneField_OTS_Rect.Width.ToString() + " 高:" + m_OneField_OTS_Rect.Height.ToString() + Environment.NewLine +
  1533. "屏幕像素backrectf x:" + m_backRect.X.ToString() + " y:" + m_backRect.Y.ToString() + " width:" + m_backRect.Width.ToString() + " height:" + m_backRect.Height.ToString() + Environment.NewLine +
  1534. "包含Field数量:" + ReportFun.m_field_count.ToString() + " Particle数量:" + ReportFun.m_particle_count.ToString() + Environment.NewLine +
  1535. "正常显示Paticle数量:" + GetParticleNumberByState(PaintState.NORMALPAINT).ToString() + " 不显示Particel数量:" + GetParticleNumberByState(PaintState.NOPAINT).ToString() + Environment.NewLine +
  1536. //"删除Particle数量:" + GetParticleNumberByState("删除").ToString() + " 选中Particle数量:" + GetParticleNumberByState("选择").ToString() + Environment.NewLine +
  1537. "加载底层数据用时:" + ReportFun.m_time_str + Environment.NewLine +
  1538. "组建并计算图像用时:" + ReportFun.m_time_str2 + Environment.NewLine +
  1539. "---------------------------END----------------------------------"
  1540. );
  1541. #endif
  1542. }
  1543. #endregion
  1544. }
  1545. }